Domino’s Sp2 Taunt
sbdjdk
Member Posts: 178 ★
Now we’ve sorted out that the increased attack rating due to suffering a bleed never worked and won’t ever work (which I am completely fine with as she’s an awesome champ anyway), are we able to get any confirmation whether she applies her taunt to an unlucky opponent in an sp2?
It’s unclear how long it lasts for or if it even activates at all as there is no taunt debuff/passive debuff that’s shown to be applied to state the opponent is taunted.
Seems the only way to test this properly is on all or nothing nodes but I can’t think where to find them outside aw.
It’s unclear how long it lasts for or if it even activates at all as there is no taunt debuff/passive debuff that’s shown to be applied to state the opponent is taunted.
Seems the only way to test this properly is on all or nothing nodes but I can’t think where to find them outside aw.
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Comments
This is the part of the description I am referring to.
Ghost is the best champ in the game and this taunt ability isn’t game breaking but if it’s stated in her abilities and it’s not working they need to fix her to how they wanted her to be when they initially released her.
So basically what’s left of unlucky timer is taunt timer
"Whenever one of Domino's abilities fails to trigger, she gains 10% Ability Accuracy for 8 seconds"
I have never seen that trigger either.
I don’t care about the “nerf” but would be very interested in whether taunt works or not.
I'd test, but I don't have Domino.
That is awesome to know, thanks @Kabam Zibiit . Have to say it is a very underwhelming benefit though, as in most cases by the time the SP2 has finished the unlucky effect has expired.
Shame, would've been a good ability for her to have. Not that she needs it of course lol
How is that useful. There is almost no possibility that unlucky lasts long enough for the AI to act after an sp2