CONCEPT: Daily Challenges

I've been thinking about this a lot recently, I wonder if some of you will agree that it is a good idea.

I think the addition of daily challenges to the game would be excellent. I know we have the solo and alliance tasks, but these are a bit more fun, and one offs, as opposed to repeated item use or level ups etc.


Challenges for example:

- Win a fight with 100% health
- Inflict 5000 cold snap damage
- Win a fight against the same champ
- Win a fight against a champ with a class advantage over you
- Use Special 3 10 times
- Regen 10k health
- Parry 100 times
- complete a quest with over 6 synergies active in your team

You could have all kinds of fun challenges that keep your daily grind a little more fun.
Anyone have other challenge suggestions?


Each could reward shards towards a challenge crystal or whatever Kabam thinks best.

Comments

  • AngusMac279AngusMac279 Member Posts: 123
    great idea
  • MaatManMaatMan Member Posts: 958 ★★★
    of course his would be a great idea.
    sooo many games have this kid of system and it is a great way to get a few little resources.
    the rewards wouldnt need to be great...
    just a few shards and a few frags kinda thing.
    just a cool way to entice peeps to play a particular mode that normally they dont..

    or it could also be used as a way to entice peeps to use a particular champ.
    win a duel using [insertchampnamehere]
    could also be tiered for beginner to advanced levels.
    under lvl 10 u get basic easier challenges
    lvl up 1 champ
    duel a 2* opponent
    as you get higher the challenges get a bit more complex / harder.
    win a duel against a 6* using [insterchampnamehere]
    win a duel without using dexterity
    possibilites are endless....

    could be done as things that are actually challengeing for decent rewards..
    or they could be not so good rewards for things that you probably do anyway with ur normal playing
  • This content has been removed.
  • SabrefencerSabrefencer Member Posts: 1,433 ★★★
    They had something similar a year ago or so when Thor Rag came out but mostly it was all about "win a fight with a Heavy" or "Win a fight with Incinerate" or "Win fights with Skill champs". Some of the others are good ideas.
  • Colonaut123Colonaut123 Member Posts: 3,091 ★★★★★
    Some of your suggestions are plain silly but I get the idea. I always wanted a "Smash The House" challenge, KO'ing the champion while breaking the opposite wall.
  • Sundance_2099Sundance_2099 Member Posts: 3,488 ★★★★★
    They had something similar a year ago or so when Thor Rag came out but mostly it was all about "win a fight with a Heavy" or "Win a fight with Incinerate" or "Win fights with Skill champs". Some of the others are good ideas.

    and when they did the Cosmic Civil War event when you had to win matches with particular members of Team Blue and Team Iron.
  • SabrefencerSabrefencer Member Posts: 1,433 ★★★
    They had something similar a year ago or so when Thor Rag came out but mostly it was all about "win a fight with a Heavy" or "Win a fight with Incinerate" or "Win fights with Skill champs". Some of the others are good ideas.

    and when they did the Cosmic Civil War event when you had to win matches with particular members of Team Blue and Team Iron.

    Ahh yeah, forgot about that one. Those were neat but also frustrating because I didn't have all the champs to do all the events at the time. I felt shafted.
  • GraewoodGraewood Member Posts: 60
    Some of your suggestions are plain silly but I get the idea. I always wanted a "Smash The House" challenge, KO'ing the champion while breaking the opposite wall.

    Which do you think are silly?
    Obviously these could be tweaked dependent on player level. Uncollected would have different challenges to players who hadn't completed act 2, 3 ,4 etc.
    I like the idea of finishing with smashing the wall.
  • Cranmer00Cranmer00 Member Posts: 527 ★★
    Cool idea !
  • GAHGAH Member Posts: 4
    This is a great idea this would be so good to see something like this in the game
  • This content has been removed.
  • GraewoodGraewood Member Posts: 60

    I like that idea. What would you say are proper rewards for those kinds of challenges? Teeny tiny amounts of 5* shards would be okay, I suppose.

    Yeah I guess it could be anything like that. Maybe a mix of tasks with shards and units daily. 10 units, 100 shards. Etc
  • DiablosUltimateDiablosUltimate Member Posts: 1,021 ★★★
    Hate that idea, never liked games that dictate (strongly encourage) which certain activities to do and when to do them. Feels like piecework
  • This content has been removed.
  • GraewoodGraewood Member Posts: 60

    Hate that idea, never liked games that dictate (strongly encourage) which certain activities to do and when to do them. Feels like piecework

    Not sure what dictates particular activities to do, I was thinking more in fight challenges as opposed to 'finish this quest now'.
    Fallout Shelter is a good example of it being used well.
Sign In or Register to comment.