**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Insane Dungeon Nodes
Roughead
Posts: 10
Comments
Rage + Duel (basically after 5 hits, defender is unblockable and around 50K attack)
Rage is damage capped at 2.5%, after 5 rage, all attacks are unblockable
Duel is no damage for defender & attacker for 5s then both's attack is equal to their HP
Stun Immune + Slumber (defender has around 30K attack from start of fight)
Stun Immune, pretty obvious
Slumber is they are stunned for 15s then gain permanent 1000% attack (with stun immune, they don't actually get stunned at all)
The other option is too OP, opponent gets 1000% attack straight off the bat that parrying / blocking will kill you very fast too.
2.5% damage cap???
It would take 40 hits if each did at least 2.5%