Returning vet turned away by Diablo
So I kept in touch with a few peeps and heard through the grapevine that SHULK and SG were gonna be buffed soon (March for the live buff I’m assuming with the Feb beta).
I got excited and thought “it’s only been a month I can still scrape by lol only missed a little bit” and I casually charged through UC thinking it felt good to be back… AND THEN DIABLE!
Thing was fun to smack around (even though it took me a few instances of rereading he felt like a “fair korg”) but then I got to the Alchemist himself. Below is a letter the dev team that sums up why I am so disappointed.
Kabam, while I used to have a love/hate dynamic with MCoC it always felt good to beat around a tough boss after learning the system and matchup. Even making more “specific” counters borderline necessary for some new champions I’ve stood by and enjoyed it. However, the Diablo boss fight victory felt unearned. Yes I died… a few times. But if this was simply a case of Tryco, Emma or even Maestro back in the day I wouldn’t feel as hollow as I do now. To win those was to learn, adapte, improvise, and overcome the challenge, the mechanics and even my own instincts. But to defeat Diablo I feel unsatisfied. He was not hard just new. The more I slipped up he became easier not because I “got good” but because he got easier through repeated fights due to his carry-over mechanic. Even if I decide to give February a proper chance I doubt I’ll ever be able to spend due to what I took away from this fight.
I say this not in anger, nor in spite, but as a once addicted player saddened by the state of affairs. L