Ghost Rider regen duration changed
Crimson8399
Member Posts: 762 ★★★
Why was his regen lowered by 1 sec after the recent patch.
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Edit: just reread the thread - has the duration of everything changed on GR?
The bleed length doesn't really matter, the total damage is still the same
So against Cornered Node ist slightly better he deals same Damage in shorter Duration.
+
Mastery Deep Wounds extens the length of the effect. So when he deals more damage in shorter Time 1 sec. extra does more Damage then before too.
So Bleed Judgment is not a Nerf but a Buff!
For the Healing...i Think i is a Nerf due the Amount Healt is not bigger then before.
Decreased:
Bleed moved from 3.5 seconds to 3.0
Lifesteal decreased from 6.75 to 5.75 sec.
Feat seal decreased from 5.3 to 5 sec.
Same:
Power drain remain the same at 2 sec.
Spirit of vengeance 7.5 sec as before
Increased:
Damnation increased from 3.5 to 4 sec.
Can we trust any of the descriptions now? To claim his regen was actually a shorter duration all this time and then suddenly adjust the description to reflect this lower level is an example of very poor communication from Kabam; something that they have promised for a long time now to improve. Either properly test champs in the first place, inform us if it's not working as advertised and then fix it so champs do work as advertised or at the very least tell us in advance if they are not working as advertised before you suddenly "fix" them. Would you be happy if you were buying a low 200 calorie substitute meal for months because you're on a diet and then the manufacturer suddenly changes the label and tells you that it's been 350 calories all this time and they changed the label to reflect this?
Bleed is quicker which is good.
Damnation is longer which means it will take 33% longer to reset the cycle.
This is honestly a fairly strong nerf for long fights. Anything where you go through the cycle more than once.
So, it isn't 33% longer to reset the cycle, it is 14.3% longer to reset it. Which is still going to be painful on long fights.
The lack of transparency is definitely why kabam has such a bad reputation among players.
If it's a nerf, just tell us, and provide reasons for doing that. I think players are generally not upset about the "nerf" per se, but rather the attempt to disguise or "sugarcoat" the obvious nerf with something like "change description to match intent."
im fine with whatever changes/nerfs. the dishonesty is what i find disturbing and disgusting.
I tried this in UC EQ, and in Duels, and it now appears to take a 5 combo, and a 3 combo instead of 4. If you try a 5 combo and a 4 combo she will now reach a bar of power. Has anyone else noticed this?
There was nothing on his life steal.
But still ... it just says "to match in-game duration".
Maybe the time it was lasting and what was written in the abilities were different from each other. The change should be a text fix and not an actual change on the character.
Nothing has changed with GR. They changed the descriptions of his abilities to match what was happening in game already.
My guess is that the regen was just an oversight and should have been included.
But to say all 4 of his main abilities have been lasting less time than stated in description, and have been like that since he was released and they've only just noticed? Sorry, I don't buy that...