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# Ronin (Maya Lopez) character idea

Mastr0fCerberus
Posts:

**27**★
I've been having a lot of fun messing around with making new champ ideas, here's my most recent one for Ronin, would love to see her in the game (* means value increases as PI or sig increases)

#Offensive: Burst #Mercenary #DaughterofLiberty #Female #Size: S

Bleed, Armour Break, Stun, Ninja Training, *Photographic Reflexes*

Health: 14,210

Attack: 1,390

Critical Rating: 705 (26.1%)

Critical Damage Rating: 809 (194.0%)

Armour Rating: 273 (12.0%)

Block Proficiency: 2758 (58%)

Sig 1:

Ronin has a 2%* chance to gain a Ninja counter each time she blocks an attack, 50%* chance if she blocks the same attack in a row. Additionally if Ronin is not blocking she has a 2% chance to evade all incoming basic attacks per Ninja counter

Sig 20:

Ronin has a 7%* chance to gain a Ninja counter each time she blocks an attack, 65.63%* chance if she blocks the same attack in a row. Additionally if Ronin is not blocking she has a 2% chance to evade all incoming basic attacks per Ninja counter

Sig 99:

Ronin has an 18%* chance to gain a Ninja counter each time she blocks an attack, 100%* chance if she blocks the same attack in a row. Additionally if Ronin is not blocking she has a 2% chance to evade all incoming basic attacks per Ninja counter

Each time Ronin is struck, she has a 10% chance to gain a Ninja Counter, 100% chance on perfect blocks

Whenever Ronin finishes a 5 hit combo with a light attack, she converts a Ninja Counter into a permanent passive buff lasting the rest of the fight depending on when the first medium attack was thrown in the combo.

First: Fury - Increases base attack rating by 150*

Second: Precision - Increases Crit rating by 80*

Third: Suppression - Reduces the opponent’s power rate from received hits by 15%*

Fourth: Inhibition – Reduces opponent’s ability accuracy by 15%*

Medium 1, Light 3: Nun chuck attack – 7% chance to inflict armour break, reducing opponent’s armour rating by 120* per Ninja Counter for 6 seconds

Medium 2, Light 1, Light 2: Sword attack - 7% chance to inflict bleed, dealing 180* damage per Ninja Counter over 3 seconds

All Champions gain +5% power gain

Ronin: Potency of Ronin’s Ninja training increases by 20%

Kingpin: Each time he gains Rage, Kingpin a 10% chance of going unstoppable for 3 seconds

All debuffs inflicted by Mercenaries gain +20% duration

Ronin: Each time she activates Ninja training, Ronin has an 8% chance to gain a duplicate passive of whatever she just gained

Daredevil: Increased chance to evade projectiles by 5% per hit on the combo meter

**Ronin – Skill**#Offensive: Burst #Mercenary #DaughterofLiberty #Female #Size: S

**Abilities**Bleed, Armour Break, Stun, Ninja Training, *Photographic Reflexes*

**Stats (Based on a 4* 5/50 champ)**Health: 14,210

Attack: 1,390

Critical Rating: 705 (26.1%)

Critical Damage Rating: 809 (194.0%)

Armour Rating: 273 (12.0%)

Block Proficiency: 2758 (58%)

**Signature Ability: Photographic Reflexes**Sig 1:

Ronin has a 2%* chance to gain a Ninja counter each time she blocks an attack, 50%* chance if she blocks the same attack in a row. Additionally if Ronin is not blocking she has a 2% chance to evade all incoming basic attacks per Ninja counter

Sig 20:

Ronin has a 7%* chance to gain a Ninja counter each time she blocks an attack, 65.63%* chance if she blocks the same attack in a row. Additionally if Ronin is not blocking she has a 2% chance to evade all incoming basic attacks per Ninja counter

Sig 99:

Ronin has an 18%* chance to gain a Ninja counter each time she blocks an attack, 100%* chance if she blocks the same attack in a row. Additionally if Ronin is not blocking she has a 2% chance to evade all incoming basic attacks per Ninja counter

**Passive**Each time Ronin is struck, she has a 10% chance to gain a Ninja Counter, 100% chance on perfect blocks

**Ninja Training**Whenever Ronin finishes a 5 hit combo with a light attack, she converts a Ninja Counter into a permanent passive buff lasting the rest of the fight depending on when the first medium attack was thrown in the combo.

First: Fury - Increases base attack rating by 150*

Second: Precision - Increases Crit rating by 80*

Third: Suppression - Reduces the opponent’s power rate from received hits by 15%*

Fourth: Inhibition – Reduces opponent’s ability accuracy by 15%*

**Basic Attacks**Medium 1, Light 3: Nun chuck attack – 7% chance to inflict armour break, reducing opponent’s armour rating by 120* per Ninja Counter for 6 seconds

Medium 2, Light 1, Light 2: Sword attack - 7% chance to inflict bleed, dealing 180* damage per Ninja Counter over 3 seconds

**Special 1**: Inflicts a deep wound, increasing Ronin’s chance to inflict debuffs by 50%* for 10 seconds**Special 2**: Inflicts stun lasting 2.5 seconds, stun duration increases by 0.75* seconds per Ninja Counter**Special 3**: Ronin cashes in all her Ninja counters, increasing her attack by 250* per counter cashed in for the duration of the attack. This attack deals true damage, ignoring all armour and resistance**Synergies****Romance: Daredevil (Classic)**All Champions gain +5% power gain

**Bad Blood: Kingpin (Unique Synergy)**Ronin: Potency of Ronin’s Ninja training increases by 20%

Kingpin: Each time he gains Rage, Kingpin a 10% chance of going unstoppable for 3 seconds

**Mercenaries at heart: Elektra, Moon knight**All debuffs inflicted by Mercenaries gain +20% duration

**Dance with the Devil – Daredevil (Netflix) (Unique Synergy)**Ronin: Each time she activates Ninja training, Ronin has an 8% chance to gain a duplicate passive of whatever she just gained

Daredevil: Increased chance to evade projectiles by 5% per hit on the combo meter

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