LoL Team and Prep Advice
AristosCorp
Member Posts: 10 ★
I have 6* r2 unawakened Killmonger, with whom I can consistently one-shot Rulk and only lose 1-2% health (only losing minuscule health due to his energy damage bonus on blocks despite indestructible charges on KM).
I use glass cannon, deep wounds, assassin, and unfazed maxed out. Basically all other basic attack masteries at max except for the first two attack boosters (but no suicides). Planning to take all defense masteries out (using max block proficiency currently) and put 6 extra points in either despair, skill class masteries or utilities (please give suggestions).
My synergy team is
-4* black panther civil war: immediate counterpunch/indestructible charges and attack boost
-4* sabretooth: 30% power gain hitting into debuffs
-4* wolverine: attack boost
-6* hawkeye: +25% bleed damage paired with bpcw
—Thinking of taking out wolvie & hawkeye for 6* Angela & 5* r2 Hela to gain saved from death synergy (also looking for suggestions) - and taking out sabretooth for r4 sig 200 void. Maybe at r5 by then.
I plan to save up to around 3000 units before starting my first run. I’m aware KM isn’t a crazy damage champ and he loses ability accuracy against maestro. However, I’m confident his indestructible and counterpunch charges will save a ton of resources getting to the maestro boss (I think I can go many fights without using potions, and if I use the hela/Angela synergy I may not need many revives otherwise except for the 5 notorious pain-in-the-butt fights.).
Please advise.
I use glass cannon, deep wounds, assassin, and unfazed maxed out. Basically all other basic attack masteries at max except for the first two attack boosters (but no suicides). Planning to take all defense masteries out (using max block proficiency currently) and put 6 extra points in either despair, skill class masteries or utilities (please give suggestions).
My synergy team is
-4* black panther civil war: immediate counterpunch/indestructible charges and attack boost
-4* sabretooth: 30% power gain hitting into debuffs
-4* wolverine: attack boost
-6* hawkeye: +25% bleed damage paired with bpcw
—Thinking of taking out wolvie & hawkeye for 6* Angela & 5* r2 Hela to gain saved from death synergy (also looking for suggestions) - and taking out sabretooth for r4 sig 200 void. Maybe at r5 by then.
I plan to save up to around 3000 units before starting my first run. I’m aware KM isn’t a crazy damage champ and he loses ability accuracy against maestro. However, I’m confident his indestructible and counterpunch charges will save a ton of resources getting to the maestro boss (I think I can go many fights without using potions, and if I use the hela/Angela synergy I may not need many revives otherwise except for the 5 notorious pain-in-the-butt fights.).
Please advise.
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Comments
What was your team?
I’m sure you’re not in the minority, I figured people would tell me KM is a poor choice for the key fights. I guess I was thinking I could work around that by saving potions and revives through most fights, and focusing my resources against Magik, Falcon, UC, War Machine and Maestro.
Though i think falcon and war machine will be less of a headache with KM’s sp1&2 abilities and massive bleed on the sp3 once 50 bleeds have been reached. I plan to rack up a nice overflow of lv 1 revives and potions and a hoard two hundred or so free crystals before entering.
I have 5* sparky and Medusa both r4 duped, and 6* r1 Angela. However, I see them costing a lot of potions and revives, whereas I can top up KM’s health with 4 or 5 lv 2 potions after each fight. My greatest concern is getting through x-23
Only 3 revives on Magik, saved my potions for that fight only. Only 2 revives on War machine and one on falcon, all thanks to KM’s sp2 and indestructible charges allowing me to tank block damage and draw out their sp2’s.
Synergy team was BPCW + wolvie cyclops magneto. The indestructible and counterpunch charges (plus immediate charges with bpcw synergy) worked wonders, especially against maestro.