Combat Clash Chapter 2... it's a shame. **A Late But Necessary Rant**
BLEEDlNG_DGE
Member Posts: 324 ★★
I scowled at this one from the onset after watching some of the best MCOC players I know play chapter 2 and incinerate their potion stash like it was nothing. The catch here is that they were end game players who had the luxury of overflowing stashes waiting to be burned in content that gave them rewards they didn't desperately need.
That's the disconnect here.
Kabam creates content for people who have the right champs (Corvus, Hype, Blade, Ghost etc) at maximum 5*/6* ranks with overflowing resources at their disposal and very little need for the rewards except making already OP rosters even more so.
The inability to complete the chapter one lane at a time makes very little sense considering it doesn't decrease the level of difficulty AT ALL (You would still burn through your revives/potion/units/wallet)
All it would do is minimally increase the chances of your above average summoner completing the chapter and acquiring rare resources they truely need.
A surprise, month long event with an unnecessary mechanic that seems to be geared specifically towards those with the right champs or deep pockets is a shame. That means difficulty is not a primary factor anymore.
Would allowing summoners to complete Chapter 2 one lane at a time really affect the amount of $$$ Kabam brings in? I don't think so.
That opportunity would actually attract a larger demographic than just the elite in trying their luck and probably spending heavily considering the level of difficulty therein.
I hope Kabam rethink this decision with the next event similar to this one.
Rant over... whoooosaaaaaa!
That's the disconnect here.
Kabam creates content for people who have the right champs (Corvus, Hype, Blade, Ghost etc) at maximum 5*/6* ranks with overflowing resources at their disposal and very little need for the rewards except making already OP rosters even more so.
The inability to complete the chapter one lane at a time makes very little sense considering it doesn't decrease the level of difficulty AT ALL (You would still burn through your revives/potion/units/wallet)
All it would do is minimally increase the chances of your above average summoner completing the chapter and acquiring rare resources they truely need.
A surprise, month long event with an unnecessary mechanic that seems to be geared specifically towards those with the right champs or deep pockets is a shame. That means difficulty is not a primary factor anymore.
Would allowing summoners to complete Chapter 2 one lane at a time really affect the amount of $$$ Kabam brings in? I don't think so.
That opportunity would actually attract a larger demographic than just the elite in trying their luck and probably spending heavily considering the level of difficulty therein.
I hope Kabam rethink this decision with the next event similar to this one.
Rant over... whoooosaaaaaa!
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This discussion has been closed.
Comments
Straight from the announcement
It wouldn't be less difficult if they removed that idiotic rule.
Take monthly LEGENDS runs, I’d venture to say that maybe 90% of the people getting it each successive month are the same people as the previous month. So much so that everyone else just knows they don’t have a shot, and never try. Doesn’t matter your skill, only comes down to how much damage per hit your hero can do, and how fast your device can load a fight. So it’s basically just more FREE stuff for a select few, who (as pointed out) DON'T NEED IT, and really isn’t any sense of accomplishment anymore by those who get Legends each month.
The "do it in one go" rule is unnecessary.
It didn't make the content more difficult more than it made it exclusive.
Of course allowing this challenge to be done one lane at a time would make this challenge less difficult. To say otherwise is just silly.
Please give an example of how that can be done.
Also, having Chapter 2 needed to be done in one seating separates those that CAN do it, apart from those that just wanna try their luck. Having Chapter 2 needed to be done in one seating is a good decision.
Would it increase your chances of beating them. Most definitely.
That's my point.
Fair point.
@Drooped2
Would it increase your chances of beating them. Most definitely.
That's my point.
Its end game content END GAME they shouodnt create an easy way to beat it for non end game players
So you're saying if they remove that rule it's no longer end game content? 6* Defenders that are above 30k PI with an Aspect of War global node (I think) and individual nodes is not end game content?
Didn't end game players get those rewards at "no cost"?
But only lane a has a boss teleport.
So to get exploration you must do b-f in one sitting.
Still means only end game players get the exploration and rewards, but others can still do one run.
I only suggest this as i feel there are alot of players who are in the catagory where the did chpt 1 no worries but full exploration is on chpt 2 is tooooo hard.
Alot could benifit from this.
I feel it would be a good way to satisfy everyone.