Suggestions To Achieve True Balance in the Contest
Excuse me if this has been discussed before but I did take a break around the Cable or Hood arena and came back about 2 months ago. I just wanted to open up a discussion on what you believe champions in the game should have to make the contest more balanced.
I did notice notice some changes to champions and some I like such as Winter Soldier, Punisher and Hulk and others got destroyed by diminishing returns and/or got nerfed really hard. All for the name of balance
With the Web-Slingers Challenge going on now I thought now would be a good time. This challenge requires those who reduce Auto - Evading chances, the best option is a rank 4 4/40 4* or higher Black Widow with a high sig (at least that is my opinion). I have no such Black Widow and must rely on my Agent Venom. Although he is good, 50% is not high enough for these 5* Auto Evaders. I did manage to beat the hardest path and am working down but I digress.
I think Venom should reduce Auto-Evading chance as well in exchange for some of his random buffs.
The Iron Men should have an attack that can't be auto evaded.
Anyone who makes the opponent Exhausted, Weak, or Fatigued should reduce the chance to Auto-Evade (among having other effects such as making the opponent weaker, less chance to crit and/or reducing defensive ability chance) when they give the opponent any one of those debuffs, Imagine a duped Luke Cage v Classic Spider-Man (I know it's hilarious) But if the only time you get hit his sig ability kicks in you have a second chance to continue the fight where before the fight would end. Maybe make Luke Cage stronger with an Armor Break from specials or something.
The Cold Snap from Iceman prevents anyone from Auto-Evading, why can't the above debuffs do the same or be similar?
The idea here is to talk about anyone or any group or class of champions and give suggestions how they can be better and if something should be given up to create balance.
Maybe all mutants should heal and recover from debuffs the fastest, maybe all Cosmics immune to poison or all Science Champs cause armor break or all techs are difficult to Auto-Evade, all Skill champs have a small evade chance or have a controlled evade (not dexterity), all mystics could have a lower chance to bleed or be poisoned, mess with the opponents head and cause them to miss or something. Maybe not all from each class will have those abilities but perhaps most could. Just throwing ideas out there.
Looking forward to your suggestions and comments.