New node idea
If the attacker hasn't been hit in 20 seconds. Defender gains invisibility for 5 seconds.
Basically the idea is to make it harder for people who have been having a good night against a champion while people that get hit a lot won't see the extra difficulty in node. The defender benefit could change and be something new. But it's a good change away from the typical unstoppable and unblockable that we usually see. Any thoughts?