**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Fix the “fix” to the NC trick

Can you guys fix whatever **** patch you did to “fix” the NC switch trick? Now, if you light punch the air (intentionally or not) while an opponent is blocking they turn completely passive and just walk at you. If this is in war and you attempt to throw an attack you instantly get parried. So your only alternative is you dash back and get cornered or block until the ai switches and starts smashing into your block.

Comments

  • Savio444Savio444 Posts: 1,781 ★★★★
    I don’t know why but I can still do this trick.
  • JimmyJohnJonesJimmyJohnJones Posts: 81
    Used to be automatic until the last update. Now all I get is this super passive walk by the ai. Super irritating.
  • Dexman1349Dexman1349 Posts: 3,060 ★★★★★
    Savio444 said:

    I don’t know why but I can still do this trick.

    It's been working fine for me. If anything it's actually a bit easier.
  • RafikiiRafikii Posts: 239
    what difficulty are you doing it in? i can only get the trick to work in "Uncollected difficulty" anyway. otherwise the AI is too passive.
  • JimmyJohnJonesJimmyJohnJones Posts: 81
    Here's what's happening every time for me since the update.

    https://imgur.com/a/RLKl2ZP
  • JimmyJohnJonesJimmyJohnJones Posts: 81
    Rafikii said:

    what difficulty are you doing it in? i can only get the trick to work in "Uncollected difficulty" anyway. otherwise the AI is too passive.

    Anywhere, I've seen it in AW, duels, EQ. I even saw it on one of Seatin's streams recently, though I think it was with a different opponent than NC.
  • GamerGamer Posts: 10,035 ★★★★★

    Rafikii said:

    what difficulty are you doing it in? i can only get the trick to work in "Uncollected difficulty" anyway. otherwise the AI is too passive.

    Anywhere, I've seen it in AW, duels, EQ. I even saw it on one of Seatin's streams recently, though I think it was with a different opponent than NC.
    It harder to do in arean and dueling all offer game I’m find to stil works
  • mcocSammymcocSammy Posts: 7
    @JimmyJohnJones it isn't ONLY the NC trick friend. I'm not one of the crazies that scream conspiracy theory whenever I get the chance, but Kabam has introduced variable changes to the defending AI that also includes more frequent dashbacks on special intercepts, stutter steps that fake you out before they launch a dash attack, as well as this passive attack method that instantly lands you into a stun parry (fun fact, next time this happens to you, do yourself a favor and HOLD block while the AI walks at you, and see if they attack you first or if you time out before they do). Nobody seems to wanna talk about it, but these attacks make defenders like Korg, NC, and Thing SO MUCH MORE difficult. I haven't gathered enough video yet, because I haven't been playing much, but I honestly feel that it doesn't matter because Kabam will likely not mention they altered defenders, and what are we gunna do?
  • _VEGETA__VEGETA_ Posts: 24
    The game is a mess at the moment for attackers anyway, throwing random attacks after a sp3, AI doing an attack but stopping just short of your block to fake you out into dropping your guard, AI just walking at you to try to force a parry, AI constantly blocking to waste time in aq or aw. The absolute passiveness from AI since two or three updates ago. Them subtle changes paired with the masses of bugs and performance issues are crazy.
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