**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
6.2 completion complaints
Milan1405
Posts: 952 ★★★★
So guys I see a lot of youtubers and people on the forums complaining about 6.2 completion but its quite easy really. The Mr sinister is easy, I have no poison immune champs, so I just took in my crossbones as he doesn't crit and went in and got as much health down as I could with him. It only cost me 20 revives. That's a mere 800 units. Then, feeling like a boss, I went into 6.2.3 and 6.2.4 and saw some fat champion pi's, but hey kabam probably thought people just like big numbers. I mean seeing champs like Magik and Dormammu with 300,000 health just made me feel like Christmas had come early. I don't really have any ability accuracy reduction 5 stars so I just went in and stunned her and prayed for no limbo. It worked a treat! I only needed to spend 200 units. I then cruised along to 6.2.6 and encountered the final champion boss! I have no good nullify 5 or 6 stars so I just went in did some damage with some of my champs, then backed out before the regen procked. It was an ingenious tactic really. If 4 stars were allowed then I would have had many champions that could have dealt with this fight, but then I would not have gained that sense of satisfaction from spending hundreds of units. Then, once I got him down to the last 10% I dexteritied his special attacks 5 times, then hit him with a special 3 that did a whopping 0 damage. This was a fantastic surprise twist and then I found out that no matter how many times I dexteritied him I still couldn't do any damage to him! This new level of interactivity meant that I had to exit out and start again! So I had another attempt and this time and destroyed the first 90% of his health only needing to revive up like half the amount of times! Then I went on to the next 10% and was absolutely TREATED by kabam. It only required me to go in and dodge his attacks 6 times and then I could do damage to him. It was a great feeling. I got the dude down and having got the completion rewards felt like this was definitely worthwile, as who doesn't want to spend loads of units on **** rewards??? I hope 6.3 is even more fun and interactive. I don't believe there were enough domino's or korgs or magiks or dormammus. Please do better next time kabam and chuck more of these guys in. I love spending money on reviving up my champs that die for no reason at all.
6
Comments