More variety for generic mob opponents in AQ (Hand Ninjas, Mindless Ones, etc.)
I appreciate the effort that was made to switch it up with drones, symbioids, and sentinels, but I was hoping you could go a little deeper and actually have different mobs for each class.
Skill - Hydra/Hand grunts
Mystic - Mindless Ones/Any demon type creature
Science - AIM Beekeepers/Failed Super Soldier/Hulk experiments
Mutant - Multiple Man/Mutant Adaptoids
Cosmic - Symbioids/Skrulls
Tech - Drones/Sentinels
I just think something better can be done than a Mutant Sentinel, etc.