**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
Symbiote Supreme bugged against Howard the Duck?
AlexMilo
Member Posts: 57 ★
Sypreme’s Chthon’s Cunning does not seem to work correctly against Howard. He is supposed to nullify all buffs and cause damage from Chthon’s Cunning at the start of the fight, and feed power from Mystic Dispersion. As seen in these screenshots, it works correctly against Red Skull, but not Howard.
Or am I missing something? Does Howard somehow deny it?
Or am I missing something? Does Howard somehow deny it?
3
Comments
Hyper doesn’t start the fight with buffs, so not really the same with him.
It is not just buffs from champ but also buffs that an enemy starts with due to a node - like the overload node. Very frustrating that a champ is not working as intended/designed.
Dr. Zola
Oh really, must somehow have missed that, searching didn’t turn up anything.
Can’t be because you can tel by my screenshots that Sypreme doesn’t get any power neither against Howard nor KG which he should have no matter what due to Mystic Dispersion, meaning something must be off about those fights and not against Red Skull.
Here’s one of the main bug threads for Symbiote Supreme. It also contains links to at least two others with screenshots and clips—not sure why they haven’t all been combined.
But...to underscore one of the main issues, SS was spotlighted as a champ who nullifies buffs at the outset of the fight. How this happens in real fights is inconsistent. The damage dealt stems from Genetic Potential, and this seems to be variable at the start of a fight also.
Why? No one knows. But even if he starts at zero Genetic Potential, he has 100% chance at nullifying all buffs at the start, which should increase Genetic Potential by 50 for each buff nullified.
Dr. Zola
P. S. Here’s my take on it—I don’t think the game team knows right now how it wants SS to work. Changing anything material runs the risk of altering core champ mechanics and inviting RDT threads. But I think there are so many start of fight interactions they really haven’t come up with a plan for what he affects and what he doesn’t affect.
I imagine it’s a lot of work. And he’s already been sold in crystals. And he works well enough that he’s not terrible.
Maybe I’m wrong, but the consistent flow of “still looking into it” responses suggests it’s not high priority.
So it’s been going on a while...
Dr. Zola
Dr. Zola