Dexterity and Dormammu
Honestly, its just ridiculous that I have to redo my mastery setup just to fight Dormammu because of how Dexterity works. Do you guys think Kabam should look into tweaking something to make this interaction more "fun and interactive".
A couple suggestions I've come up with off the top of my head are:
- change the crit buff from dexterity to a crit passive
- just removing the crit buff altogether (no one is using dexterity for that reason)
- allowing you to individual change mastery points so I can at least just remove the one point from dexterity (I should have to spend ~50 units just to fight a specific character).
- make Dormammu's degen not proc for this specific buff
Trying not to whine too hard but it just seems like this interaction has turned into a bit of a cash grab.