1. Omega Red - heals and activates death field2. Corvus - heals3. Ghost - can avoid recoil but the timing is really hard to master. IMO, Ghost isn’t THAT much better with suicides than other double immune champs.
then u have no idea what ghost can do
then u have no idea what ghost can do Care to elaborate or just want to troll? She converts them into 2 super short furies. Big deal. I’d take healing over those short furies every time.Ghost is an amazing champ, best in the game IMO, but doesn’t necessarily benefit from suicides anymore than a double Immune champ. If you disagree, explain.
Ghost, massive crits, can negate recoil. This isn't even close. Clearly anyone voting for anyone other than Ghost either doesn't have her or can't play her properly.
Ghost, massive crits, can negate recoil. This isn't even close. Clearly anyone voting for anyone other than Ghost either doesn't have her or can't play her properly. Or maybe ur just wrong
Ghost, massive crits, can negate recoil. This isn't even close. Clearly anyone voting for anyone other than Ghost either doesn't have her or can't play her properly. Or maybe ur just wrong Or maybe they’re just right. I have Ghost/Omega/Namor 5*s at R5. I believe Ghost is the best of the three, and Omega is second.1. Both Ghost and Omega benefit from suicides at the start of the fight, aside from increased base attack. Ghost with furies (short duration), Omega with death field. Although while essentially all of Ghosts attacks see an increase in damage, Omegas death spores DO NOT see any increase, and are only affected by signature level. 2. Ghost can negate recoil (as others have said), with 1 synergy (Hood). She can also tank SP3s with that synergy as well. The bulk of Omegas damage comes from his death field (SP2), he takes recoil damage and has to heal it back via SP3 and siphoning spores; which in turn drops his DPS dramatically in longer fights. Ghosts DPS can remain virtually the same no matter the length of the fight. They are both awesome champs with suicide masteries, and while Omega may have better survivability from the healing he gains, Ghost benefits more overall in my opinion from the steady increase in damage, and the option for no damage lost.
Ghost, massive crits, can negate recoil. This isn't even close. Clearly anyone voting for anyone other than Ghost either doesn't have her or can't play her properly. Or maybe ur just wrong Or maybe they’re just right. I have Ghost/Omega/Namor 5*s at R5. I believe Ghost is the best of the three, and Omega is second.1. Both Ghost and Omega benefit from suicides at the start of the fight, aside from increased base attack. Ghost with furies (short duration), Omega with death field. Although while essentially all of Ghosts attacks see an increase in damage, Omegas death spores DO NOT see any increase, and are only affected by signature level. 2. Ghost can negate recoil (as others have said), with 1 synergy (Hood). She can also tank SP3s with that synergy as well. The bulk of Omegas damage comes from his death field (SP2), he takes recoil damage and has to heal it back via SP3 and siphoning spores; which in turn drops his DPS dramatically in longer fights. Ghosts DPS can remain virtually the same no matter the length of the fight. They are both awesome champs with suicide masteries, and while Omega may have better survivability from the healing he gains, Ghost benefits more overall in my opinion from the steady increase in damage, and the option for no damage lost. Here is the thing the thread is who is the best suicide champ not who is the best suicide champ with synergies and damage wise I'd say you can get in more damage with OR death field than the furies ghost starts with but hey that's just my opinion
Ghost, massive crits, can negate recoil. This isn't even close. Clearly anyone voting for anyone other than Ghost either doesn't have her or can't play her properly. Or maybe ur just wrong Or maybe they’re just right. I have Ghost/Omega/Namor 5*s at R5. I believe Ghost is the best of the three, and Omega is second.1. Both Ghost and Omega benefit from suicides at the start of the fight, aside from increased base attack. Ghost with furies (short duration), Omega with death field. Although while essentially all of Ghosts attacks see an increase in damage, Omegas death spores DO NOT see any increase, and are only affected by signature level. 2. Ghost can negate recoil (as others have said), with 1 synergy (Hood). She can also tank SP3s with that synergy as well. The bulk of Omegas damage comes from his death field (SP2), he takes recoil damage and has to heal it back via SP3 and siphoning spores; which in turn drops his DPS dramatically in longer fights. Ghosts DPS can remain virtually the same no matter the length of the fight. They are both awesome champs with suicide masteries, and while Omega may have better survivability from the healing he gains, Ghost benefits more overall in my opinion from the steady increase in damage, and the option for no damage lost. Here is the thing the thread is who is the best suicide champ not who is the best suicide champ with synergies and damage wise I'd say you can get in more damage with OR death field than the furies ghost starts with but hey that's just my opinion I believe one of the poll options is “Ghost with synergies”, correct me if i’m wrong Yeah. . . . sure the damage tallied from the duration of Ghosts furies vs Omegas death field is one narrow perspective that you’re entitled to have. If we were comparing only those aspects i’m sure most would agree with you. Unfortunately we are not. Suicides increase damage, Ghosts DPS is light years better than Omegas. Pretty clear cut imo
But even then OR deals with recoil better than ghost
But even then OR deals with recoil better than ghost You would have been better off if you’d left it at your previous response. Precisely how does Omega deal with Recoil better than Ghost? In the sense the he takes recoil damage and Ghost doesn't, so he handles it with grace and courage when he suffers the health loss and Ghost will never know what thats like. . . .