TacoScotty wrote: » As others have comments in other threads: 1) Several top alliances have an agreement that they don't queue until another finds a war, avoiding them facing each other but still face other T1 alliances. 2) New trend is a lot of previously tier 1 alliances are swapping alliances and conceding AQ rank rewards for a week. This allows them to do a win streak in AW as they bust up the lower tiers and get easier shards. Neither instance is an exploit in my opinion though just causes headaches for others when you get matched up with them. The second instance is really not much different than under the old AQ system, pre-blackout, a lot of alliances would swap weekly to get t4cc every week. Until a system exists that rewards higher quality alliances the rewards to justify bashing each other's brains out and potentially notably more item consumption they will find ways to work within the system design to optimize their effort vs. rewards.
MEŦAPħҰS wrote: » hardly losing money...lmao. it may be an explout but its not against the rules. its actually clever and efficient game play
CpcBoyboy wrote: » Draco2199 wrote: » TacoScotty wrote: » As others have comments in other threads: 1) Several top alliances have an agreement that they don't queue until another finds a war, avoiding them facing each other but still face other T1 alliances. 2) New trend is a lot of previously tier 1 alliances are swapping alliances and conceding AQ rank rewards for a week. This allows them to do a win streak in AW as they bust up the lower tiers and get easier shards. Neither instance is an exploit in my opinion though just causes headaches for others when you get matched up with them. The second instance is really not much different than under the old AQ system, pre-blackout, a lot of alliances would swap weekly to get t4cc every week. Until a system exists that rewards higher quality alliances the rewards to justify bashing each other's brains out and potentially notably more item consumption they will find ways to work within the system design to optimize their effort vs. rewards. Purposely working the system is an exploit though. Lots of people pay for this game, the top alliances manipulate the outcome of what opponents they get which is an exploit of the system. It be like the Golden State Warriors only playing teams that miss the playoffs to make it to the championship game. Kabams losing money when top teams dont play each other. and so?? are u happy to spend 1 odin for each war??? if u need to do 100% ? tell me when u know how to win a war without spending..... and wars have 1 winner and 1 looser ... and u will be happy if u face with a empty def team noob? right? learn to play before to write
Draco2199 wrote: » TacoScotty wrote: » As others have comments in other threads: 1) Several top alliances have an agreement that they don't queue until another finds a war, avoiding them facing each other but still face other T1 alliances. 2) New trend is a lot of previously tier 1 alliances are swapping alliances and conceding AQ rank rewards for a week. This allows them to do a win streak in AW as they bust up the lower tiers and get easier shards. Neither instance is an exploit in my opinion though just causes headaches for others when you get matched up with them. The second instance is really not much different than under the old AQ system, pre-blackout, a lot of alliances would swap weekly to get t4cc every week. Until a system exists that rewards higher quality alliances the rewards to justify bashing each other's brains out and potentially notably more item consumption they will find ways to work within the system design to optimize their effort vs. rewards. Purposely working the system is an exploit though. Lots of people pay for this game, the top alliances manipulate the outcome of what opponents they get which is an exploit of the system. It be like the Golden State Warriors only playing teams that miss the playoffs to make it to the championship game. Kabams losing money when top teams dont play each other.