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Corvus against passive armours. Bug ?

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Comments

  • LormifLormif Posts: 7,369 ★★★★★

    Lormif said:

    TheKiryu said:




    I’ll just leave this here for all clever working as intended true damage reasons people...

    There is a possible explanation for that as well, and that is that the armor ups are providing more armor then your armor breaks, in this case 2x as much.
    This explanation might be sound if the first photo had ZERO armor ups. But the fact that both photos show an equal number of armor ups yet the second photo also shows 52 armor breaks means the second photo should show more damage on the hit. Regardless of what the values are for either the armor ups or the armor breaks.
    That is incorrect. If the armor ups give double or more the value of the armor ups will always be greater than 2x the armor breaks. If the buffs stack linearly then that would probably not happen in this case, if it is exponentially then it would at some point.
  • The team has looked into this and provided some information that might help clarify this. First, Armor Breaks normally only remove Armor Buffs but not Armor Passive Effects, unless an ability says other wise. Iron Man (Infinity War) has Molecular Armor Passives that state that one stack of them will be removed every time he receives an Armor Break. The Aggression: Armor node does not have this and so the Armor Up Passives it provides will not be removed by Armor Breaks normally.

    As for Corvus' damage in the videos, it looks to be remaining consistent because the Armor Up Passives from the Aggression: Armor Buff are more potent than the Armor Breaks that Corvus is placing. This allow the opponent's Armor to stay in the positives, which would then be ignored by Corvus' True Damage, resulting in the consistent damage numbers.
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