Bots usually have 1% HP remained after using special attacks
I play with suicide mastery. So I usually use special attacks in the end of the fight when enemy has 20% HP or less to not lose my HP. But I noticed that almost always my special attacks leave 1-2% HP of my enemy, I lose 5% of my HP and then win the fight by one hit. Then I improved Killer skill to 1, and then to 3. But even now I see this behavior very often. There will not be a lot of crits, and damage is not very high at all!! So I can only think that there is some special script which causes this. It is obvious why such behavior is present - to make me spending more resources. I believe that this should be specified in mastery or in some official documentation so it must be evident. Also I think that even if I improve killer to 5, I will still see this behavior.
Has anybody noticed something like that?