Let’s talk about 5.2.6
Wîndšpäve
Member Posts: 297 ★
When did you 100% it and what did your champs look like when you did? I already did 100% for the rest of act 5, but that one quest, it scares me.
I tried it last night with this team: (I’m using masacre with domino to help beat that bane node with the longer stun btw) I just started trying again because I ranked up Spider Gwen and her auto evade seems beast. But before I even made it to the collecter, all my champs were KOed cause of that damned bane node. But that’s ok, cause I had some energy refills to restart and try again, and even then I would die with all my champs. But I thought that it’s ok, cause I also have a few revives to fall back on.
So there I was again, back at the collector. I go in and it’s not too bad, I’m intercepting and getting him down. But every once in a while I’d mess up an intercept and immediately die. But once he got below 55% I saw hope. I brought in Spider Gwen and started going crazy, and when he threw his specials she’d auto evade it like a beast. But still yet, that bane timer would always catch up and get me once or twice. But In the end everything didn’t matter cause I ran out of revives.
This is my roster:
I don’t feel like I’m bad at intercepting or a bad player in general. But I don’t feel like I can 100% act 5.2.4 yet. If I should hold off until I get better champs, or maybe start on act 6, please let me know. Any players who know where I could go from here would be helpful. Cause I’ve been stuck doing the monthly EQ for what feels like forever to get to this point of confidence in myself, and losing time after time like that, after all my effort put into it. That sucks.
And if you don’t wanna read all this and don’t feel like saying anything about it, that’s fine.
I tried it last night with this team: (I’m using masacre with domino to help beat that bane node with the longer stun btw) I just started trying again because I ranked up Spider Gwen and her auto evade seems beast. But before I even made it to the collecter, all my champs were KOed cause of that damned bane node. But that’s ok, cause I had some energy refills to restart and try again, and even then I would die with all my champs. But I thought that it’s ok, cause I also have a few revives to fall back on.
So there I was again, back at the collector. I go in and it’s not too bad, I’m intercepting and getting him down. But every once in a while I’d mess up an intercept and immediately die. But once he got below 55% I saw hope. I brought in Spider Gwen and started going crazy, and when he threw his specials she’d auto evade it like a beast. But still yet, that bane timer would always catch up and get me once or twice. But In the end everything didn’t matter cause I ran out of revives.
This is my roster:
I don’t feel like I’m bad at intercepting or a bad player in general. But I don’t feel like I can 100% act 5.2.4 yet. If I should hold off until I get better champs, or maybe start on act 6, please let me know. Any players who know where I could go from here would be helpful. Cause I’ve been stuck doing the monthly EQ for what feels like forever to get to this point of confidence in myself, and losing time after time like that, after all my effort put into it. That sucks.
And if you don’t wanna read all this and don’t feel like saying anything about it, that’s fine.
2
Comments
I don’t remember which one it is, but it’s not bane ._.
I'd recommend practicing fighting Bane better. Also I personally think that the Aggressive node in 5.2.6 makes Bane much easier to deal with.
I'd recommend just getting more units. The Collector isn't a cheap fight to overcome.
also I'd recommend that you bring a Symbiote with you to help out Spider-Gwen. She'll gain a lot more attack and you'll still be able to evade all his unblockable specials. from your current roster, I'd say replace Medusa with Carnage.
Act 6 would be problematic with the roster I see, because Act 6 is gated to require 5* and 6* champs only. But you can bring anything into Variant 3, although some teams are better than others. There are guides to the easiest paths for the Variant quests, you could try those out. I'd say Variant Polar Opposites is much easier than Act 6, and not terribly more difficult than Act 5 minus the Collector fight.
I did the initial run of Variant 3, should I try to 100% it? Or maybe finish the initial run of variant 2?
1 good run with domino can kill him. When you get lucky on parries (0 damage = you gain power) and make it to an SP2 or SP3 and get a crit bleeds you could get a lot of damage in. Maybe bring in Rulk for the heavy synergy. Does a lot of damage with low hits.
Be sure to use hp boost bc it scales of your total hp as well. And farm items vs WS in ROL. Should be quick and easy with domino
5/50 Sparky
5/50 sunspot
5/50 stealth Spidey
2/25 Medusa
2/45 Gulk
Boost boost boost
I ground out stealth Spidey and sunspot from the beginner/intermediate arenas.
I knew I wasn't going to one shot the collector. My aim was to try and take off at least 20-25% with each champ . Use a team revive and not heal up unless I was using pots in stash. Sparky you might heal him above 50% for the start of the fight... Get some poise and inflict some damage. I wouldn't heal someone up to 100% unless you can evade the specials confidently. You mess up once that champ is dead. And then you've wasted pots.
I would say choose the champs you feel hit the hardest and have the most confidence playing, if you're going to employ a similar strategy as I did. For me... Sunspot and stealth were my MVPs. They have simple mechanics to get high damage. You want to keep your eye on the collector, not be thinking about how to play your champ.
Got cavalier but act 5 is something like 62% explored.
Exploration is draining on my time, mind and soul
You have a much better roster than what was available when I completed.
5/50 max sig DD classic did great for me, and had an unduped 4/55 hyperion that I used for the first phase (before unblockable specials)