Stealth Spidey Poor Ability Design?
Anyone else think the fact that you have to get 5 consecutive hits (and land specifically the fourth light), or get to your sp2 (and hope they don't evade it) to apply the slow debuff kind of defeats the purpose? When fighting high evade champs, it's tough and risky to apply it, and reapply it for that matter. For such a glass cannon, it's almost too risky to even try.. Wish they would have made it more practical to apply, and sustain.