**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Old man Logan sucks. And is broken still
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Comments
I believe kabam won’t change him again, even after this furious comments. Recently I took him to r3 and was really expecting more.
But it’s fine. This champ won’t get any rank ups from community. Even if they did already I suggest you to use him in all forms of bleed nodes. Maaayyybe he might be useful.
Like I said this before, if enemy would remove the healing buff, all you got is giving them %400 durable bleed debuffs. Imagine venoms sp1 bleed is just melting you.
All in all seriously, this looks like an unsuccessful champ buff.
Personally it makes me sick.
Also I used them in one team to do the comparation - oml, domino, rulk, hulk, abom. And even without spamming heavy attacks domino is still better, even being one rank lower. Also they both somewhat rely on heavy attacks.
I would've probably use both of them for similar content, so... As I said above, it's not that difficult to buff a champ to make him better in one fight and worse in another. Imo that's how it should be in a balanced game. Yet here I see no matches where oml would be better then omega or domino. And it's not like oml is as good as those two.
Armor break generally does two things: it removes a stack of armor buff if the target has armor buffs, and it applies its own negative armor rating, and last I checked that reduction had DR applied independently of armor rating. In other words, DR(armor) - DR(armorbreak) instead of DR(armor-armorbreak). But as I said, this has changed several times.
There's an additional complication involving resistances and armor, but that's going deep into the weeds.
Yes, sure. I was playing around oml trying him with different synergies, like sinester, colossus, cyclopses for sps damage. Ended up with end one I mentioned - rulk, hulk and abom give some crit chance, wich oml lacks but needs, and domino gives his furies +12%, so she was in the team almost all the time. Also I played both somewhat sloppy, and domino with lower combo is not that good, while with oml I was able to throw more sps, so I'd say domino had more disadvantages
Can anyone else who has the updated OML check to see if the heal is actually cycling in 20 seconds?
[Note: the heal uptime I calculate in the video, with the timing I see in the two full cycles I can measure, at about 39%. That would make the average heal about 0.2%/sec, about half the passive heal of the original OML. But I would defer those calculations until I could verify the timing is even correct first.]
LOL
Please read his description before ranting here like an immature person.
There's plenty of hero's with more powerful healing abilities already in the game.