**UPDATES TO ENLISTMENT GIFTING EVENT:**
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
To prevent exploitation, we will prevent new Accounts from being able to Gift enlistment crystals. We will also be taking action on those who are using 3rd Party Sellers, Bots and other farms to gift themselves mass amounts of Enlistment Crystals. Lastly, we will be adding an expiration timer to Enlistment Crystals. All unopened Enlistment Crystals will expire on Oct 18 @ 17:00 UTC. For more information, please see this post: https://forums.playcontestofchampions.com/en/discussion/346104/updates-to-enlistment-gifting-event
**KNOWN ISSUE**
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
We have adjusted the node placement of the new AW maps to better allow path traversal. As a result, defender placements have been reset. Please, take a moment to re-place your defender setup. We will be pushing out a message in-game shortly.
Comments
And also that (conversely), the Bonus Points within AQ maps are bonus points for each individual fight (and thus those points do NOT need to be on a completed map) ?? (and then for example the Map-7 day-1 (1 BG) Master buff rewarding 2,400,000 Points is a cumulative of all of the individual fights within Map-7) ??
Or are Bonus Points ALSO only rewarded for a fully completed 100% BG ?? (Meaning that knowingly extra partial BG's on a lower alliance should not even bother with the buff, only those BG 's that normally can do 100% should apply them ??)
@Kabam Miike @Kabam Zibiit @Kabam Vydious @Kabam Lyra @Kabam Porthos
Can we choose the same modifier each day? Or do we have to run all 5 modifiers in 5 days?
Is each modifier worth the same amount of bonus points? Or is one modifier worth more points than another?
Basically my question is what do we need to do to get maximum bonus points/rewards?
And, does Bonus Points clarification you provided mean that if we have an extra “Partial” BG that is just for extra AQ series points but never has enough to get to boss, then that BG should basically ignore applying the Modifiers to that BG ?? Since you said Bonus Points (as well as Honor Points) are only given (per BG) that gets a Thanos Kill in that BG.
(unless that partial BG just wants some extra challenge anyways, without extra points)
To your modifier point, that is what it seems. If you can take down the boss, you don’t get the points.
Are the Honor Reward Milestones peak milestones or cumulative? E.g., if my alliance collects 6000 Honor Points in one AQ week, all we get is 4x T4CC fragment crystals or would we get the cumulated from the 5 lower milestones 18k T4B fragments too?
And, was hoping that added modifier buffs would have meant that every node would be giving extra fight points toward AQ score (instead of just giving a lump sum bonus for each completion)
So the example is 7800 points for that BG for that week. The alliance would have 23,400 points in that example. Which would be milestone 10
The other Bonus Points chart would be per BG as well.
(wish all 3 charts would have ended up on same “page” instead of being split across page 2 and 3) 😀
And 33,000 Honor Milestone (Tier 14 Peak).
The aw example was also a poor example. Of course if you don’t place right your gonna lose. But they arnt saying. If you place this guy here you will get extra points. Or something like that. Aw is aw. Aq is no longer aq. They just made all kind of changes to aq. It seems like just as we get use to a change. They add other elements to something they already changed again.
Basically what they are doing is making it look like your getting better rewards for doing things that are harder. Which is turn will make you use more potions and revives. Revives arnt easy to come by. You can get what. 3 a week. Buy one and if your ally scores high enough in SA you can get 2 there. They are just finding smarter ways to get your to use more resources. Classic kabam. And like everything else. If your a long time player in a top ally. Your rewards continue to claim so much higher and fast with much more needed resources the. The middle tier. To get to the top tier is next to impossible unless your a whale. The reward gap is way to big. Would it really hurt to close that gap a little and let then main core of your players feel like they are getting Adequate rewards for the time and work they put in? Top tier players don’t have to do anything. Yet 1 single aw season gets them more then all my game play for the month. They have to do what 60 fights to earn a 6* and a half 2 or 3 5*s t2a and t5 and t4 and t4cc. If they rewarded the players that put the time into the game more. They might be more likely to play even more because they will have more stuff and champs to rank up. I spend a month or 2 trying to get a champ to rank. Then when I do. I still don’t have the needed resources. Top ally’s just need one aw season cycle and they are good to go. Plus it’s not like most of them are playing fair anyways. Most of them are cheating and being rewarded. Kabam knows yet still rewards them. Takes the fun out of the game and just proves all arnt equal. Rich get richer and the poor get poorer. Way to throw us a bone and make it look like your helping ya out.
And this doesn't even factor in the fact that for many alliances this won't even come with any real noticeable increase in difficulty. There's only seven maps, with dramatic difficulty changes between them. The odds of any one alliance being at just the right strength to make one particular map just right for them is low. The vast majority of alliances are either running a map that's way easy for them, because not every member can comfortably jump up to the higher map, or they are stretching many members to do a high map because they don't want to drop all the way down to the next lower map. For these alliances, AQ modifiers would allow them to significantly improve their rewards without actually incurring more noticeable or meaningful difficulty. If you're doing map 4 because map 5 is too hard, your choice is to jump up to map 5 and force all your alliance members to spend to keep up, or stay at map 4 and have your strongest players sleepwalk through the map. Now, you have a third choice. You can run map 4 with modifiers. This gives more points and thus more rewards than just running map 4, but can be substantially cheaper to most of your players than running map 5.
Overall, this is a huge player-centric win. You can increase difficulty and rewards in a much more fine-tuned way than jumping maps, which means many alliances will do that and get more rewards for no more expense. And you can actually decrease difficulty without costing as much rewards, by dropping down a map but then reapplying modifiers. This allows alliances to "take a break" from high difficulty without losing as much rewards as before. Only the most competitive players in the most competitive alliances, and idiots, are going to push the system to its limits and end up costing themselves more resources than they gain from using the system. If you do that, that's on you.
With this announcement I have 3 questions :
1) For the honor rewards : will we get all the milestones OR just the highest rank ?
2) For the bonus points : for a map7, day1, with a master global node, will we get 2,4M for the 3 groups or 2,4M for each group ?
3) Will these points allow us to reach higher milestones ? For a full map7 alliance, with 5 different global nodes, it is an increase of 24M (or 72M, depending of your answer for the last question)... This is a huge increase, but where are the next milestones ?
In my opinion, this will make alliances to prioritize AQ and to abandon AW because they don't worth the effort anymore if you don't increase the rewards for AW too.
Thx for the answers (and I hope to get my rewards for the last season very soon
Looks like comes out to 36,000 (16k, 10k, 10k).
Question would be what if you do different Heroics on days 1-4, and then say a Master buff on day-5, do you get the Master Row Points from Column 1 for that day-5, or Master Row Points from Column 5 ?? Is it based on being the first time you do one of the Master Level (so points are from column 1), or the fact that you are doing a 5th different unique buff (albeit this time from Master) during day-5 (so points would be from column 5) ??
SITUATION A
Day1 - BG1 - master buff 1
Day1 - BG2 - master buff 2
Day1 - BG3 - master buff 3
Day2 - BG1 - master buff 4
Day2 - BG2 - master buff 5
Day2 - BG3 - heroic buff 1
Day3 - BG1 - heroic buff 2
Day3 - BG2 - heroic buff 3
Day3 - BG3 - heroic buff 4
Day4 - BG1 - heroic buff 5
Day4 - BG2 - normal buff 1
Day4 - BG3 - normal buff 2
Day5 - BG1 - normal buff 3
Day5 - BG2 - normal buff 4
Day5 - BG3 - normal buff 5
Would the above have more points than this: (?)
SITUATION B:
Day1 - BG1 - master buff 1
Day1 - BG2 - master buff 1
Day1 - BG3 - master buff 1
Day2 - BG1 - master buff 2
Day2 - BG2 - master buff 2
Day2 - BG3 - master buff 2
Day3 - BG1 - master buff 3
Day3 - BG2 - master buff 3
Day3 - BG3 - master buff 3
Day4 - BG1 - master buff 4
Day4 - BG2 - master buff 4
Day4 - BG3 - master buff 4
Day5 - BG1 - master buff 5
Day5 - BG2 - master buff 5
Day5 - BG3 - master buff 5