Suggestions to Improve the old man Logan rework(feedback for developers)
gasmaskdude
Member Posts: 40 ★
After testing out OML extensively( maxed out 4*) I find that he’s only slightly better than before. His overall damage output is better and his regen buff is pretty good if you control your specials.
Tips to use him in the current state:
1. Start with an sp3 and make sure you have 5 or more passive bleeds/ furies so you get the deep bleeds, this give a slightly better crit rate.
2. When the enemy has the deep bleeds, use sp2 with 15 passive bleeds on your self for a nice chunk of damage. I was getting more instances where critical bleeds procd after the opponents are inflicted with deep bleeds.
3. Time your specials so that you throw them just as your current regen buff expires, this gives more overall regen.
The issues with his current state:
1.Even after throwing your sp3 followed by sp2 and getting critical bleeds his dps is only on par with x23 or venom and still lower than archangel.
2. His heavy attack refresh isn’t all that useful, pausing furies for 2 seconds is not worth the time it takes to parry and heavy.
3. Consuming his regen buff is not beneficial, especially if you already have 15 passive bleeds on your self.
4. Extending the bleed duration on your self and reducing potency sounds good on paper but you tend to take a lot more damage to your self in end game content( eg being hit by venoms bleeds or fighting a stacked morning star)
Simple ways to improve him:
1. His fury potency has to be increased by at least 50%.
2. The heavy attacks should refresh the furies for the full duration.
3. Regen buffs should not be consumed if he has 15 or more furies or passive bleeds or a combination of both.
4. His bleed mitigation doesn’t need increased duration.
Thanks , hope someone reads this lol.
Also great job on the colossus buff, he’s tanky,has utility and hits hard.
Tips to use him in the current state:
1. Start with an sp3 and make sure you have 5 or more passive bleeds/ furies so you get the deep bleeds, this give a slightly better crit rate.
2. When the enemy has the deep bleeds, use sp2 with 15 passive bleeds on your self for a nice chunk of damage. I was getting more instances where critical bleeds procd after the opponents are inflicted with deep bleeds.
3. Time your specials so that you throw them just as your current regen buff expires, this gives more overall regen.
The issues with his current state:
1.Even after throwing your sp3 followed by sp2 and getting critical bleeds his dps is only on par with x23 or venom and still lower than archangel.
2. His heavy attack refresh isn’t all that useful, pausing furies for 2 seconds is not worth the time it takes to parry and heavy.
3. Consuming his regen buff is not beneficial, especially if you already have 15 passive bleeds on your self.
4. Extending the bleed duration on your self and reducing potency sounds good on paper but you tend to take a lot more damage to your self in end game content( eg being hit by venoms bleeds or fighting a stacked morning star)
Simple ways to improve him:
1. His fury potency has to be increased by at least 50%.
2. The heavy attacks should refresh the furies for the full duration.
3. Regen buffs should not be consumed if he has 15 or more furies or passive bleeds or a combination of both.
4. His bleed mitigation doesn’t need increased duration.
Thanks , hope someone reads this lol.
Also great job on the colossus buff, he’s tanky,has utility and hits hard.
5
Comments
1.Archangel- 40 seconds
2. X23 - 68 seconds
3. Venom- 80 seconds - no class advantage
4. OML - 93 seconds
Also it looks like because of reasons they don't refresh furies on sp. Say you have 15 furies expiring, and use sp with 10 bleeds - 15 furies still expire. I'd wish they removed cap for total number of furies. Let 15 furies conversion per sp, but stack as much as you can instead of heavy refresh, as you can't heavy chain reliably in most of the fights.
Bring back regen to passive
Maybe bring his furies into passive - as it is atm, oml is useless vs mystic champs with md in aw, but he already has tech class and many bleed immune opponents to his disadvantage, way keep this one? Or give him one fury per sp with potency based on number of bleeds converted
* OML (post buff) -> OML (post buff) + higher damage
* OG Wolvie -> OML (pre buff) + higher base stats
* X23 -> X23 + OG Wolvie hybrid
Also, I believe that there might be a bug where all bleeds are being inflicted as his Passive Bleeds. I took him into a biohazard fight and he didn't gain a single Active Bleed Effect... it might just be me getting really unlucky though.
- Increase to duration AND potency of OML's Fury effects. I'd say at least 50% more for each.
- Resistance to negative Regeneration Rate Modification. Heal Block Immunity. Immunity/resistance to the effects of poison on Regeneration Rate. Maybe even make it so that his Regeneration cannot be reduced below 50% of the base amount.
- His Regeneration returns to being a Passive Effect and is not removed when using a Special Attack. Bleed Resistance is also now permanent.
- Slight increase to the duration of his Passive Bleed effects.
Old Man Logan is barely any better than his pre-rework version. I can understand this rework not being as good because he probably had the best pre-rework abilities out of all the champions that have been reworked so far, but when my 2/20 Colossus is better than my 5/50 Old Man Logan, THIS IS A MASSIVE PROBLEM.