You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Variant is endgame permanent content no need for a middle difficulty
You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players.
You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Don’t worry we do get what you’re suggesting. There really isn’t any need for a ‘mid-tier’ difficulty, there’s already plenty of non-variant level content out there.
You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Variant is endgame permanent content no need for a middle difficulty Well TBH mostly all permanent content is for endgame player's. That’s because there’s already mid tier permanent content for you
You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Variant is endgame permanent content no need for a middle difficulty Well TBH mostly all permanent content is for endgame player's.
You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Variant is endgame permanent content no need for a middle difficulty Well TBH mostly all permanent content is for endgame player's. You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Variant is endgame permanent content no need for a middle difficulty Well TBH mostly all permanent content is for endgame player's. Why would they make permanent content for players that aren’t endgame? There’s already all the acts you can progress through and event quests and special quests like RTTL. It just wouldn’t make sense
You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Variant is endgame permanent content no need for a middle difficulty Well TBH mostly all permanent content is for endgame player's. You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Variant is endgame permanent content no need for a middle difficulty Well TBH mostly all permanent content is for endgame player's. Why would they make permanent content for players that aren’t endgame? There’s already all the acts you can progress through and event quests and special quests like RTTL. It just wouldn’t make sense Yes it would Then why is there UC And Epic difficulty?
You guys aren't getting what I'm saying. What I'm saying is, notice how there are 2 difficulties in all the variants. They could add another difficulty, master, or heroic. And make it better for mid tier players. Don’t worry we do get what you’re suggesting. There really isn’t any need for a ‘mid-tier’ difficulty, there’s already plenty of non-variant level content out there. Yes true but But barely any of them are permanent.
Clear no (for like the 100th time on this question). Speaking in experience, mod-tier players have enough content to do.