Energy increase plz!!!

Dear kabam,

I’m a max level player, who even has paid for your sigil. I sit at 70 energy. The problem I have found though is with the amount of content you drop in recent months even with the sigil active I’m often left with no energy to progress in quests or even event quests due to the daily quests you are now providing. The energy cap has not been increased since the release of act 4. This is a picture of my issue. I have only fully completed 3/4 daily quests and am left with 14 energy. Each path requires 7 to complete so a full energy cap I can’t even finish all 4 daily quests let alone progress any of the story or event quests. Can your team please look at this. Perhaps add another 10-20 energy cap to the game or decrease the regeneration time per energy by like 30 seconds to 1 minute across the board. So normal players would be at 5 min regen and sigil players at 4 mins. I would like to spend my units on other things rather than energy refills.

Thank you kindly,
Running_Riot


Comments

  • Unk0wn_S0ldierUnk0wn_S0ldier Member Posts: 53
    Personally I don't think it's necessarily needed for an energy increase or decrease. The problem from my perspective is that there is a side quest every month now. I don;t think it used to be like that. Personally i would be happy if there was a side quest every second month (can buff the rewards to compensate for the month where there is no side quest)
    It should give Kabam more time as well to work on side quests to potentially decrease bugs on release and not just re-skinning the same side quests with minor changes.
    This way, players can focus on other parts of the game during the side quest free month
  • AzKicker316AzKicker316 Member Posts: 2,436 ★★★★★
    You don't have to do all of the EQ events, that's your choice. It's all about time management.
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