CapIW is the obvious choice. The dude can literally do everything. How 'bout fighting stun immunity or debuff immunity?
CapIW is the obvious choice. The dude can literally do everything.
CapIW is the obvious choice. The dude can literally do everything. How 'bout fighting stun immunity or debuff immunity? I agree with @Shrimkins. I'm able to heavy counter most special or heavy attacks with him and his amazing block proficensy will let you take a beating into the block and gain a bunch of kinetic charges at the same time. Then if you can't maintain the fury long enough to chain the Sp2 into a combo, just go for the Sp3.
CapIW is the obvious choice. The dude can literally do everything. How 'bout fighting stun immunity or debuff immunity? I agree with @Shrimkins. I'm able to heavy counter most special or heavy attacks with him and his amazing block proficensy will let you take a beating into the block and gain a bunch of kinetic charges at the same time. Then if you can't maintain the fury long enough to chain the Sp2 into a combo, just go for the Sp3. You could also cancel heavy during a heavy counter to launch the sp2 after gaining the fury so you don't have to worry about chaining a combo afterwards.
COrvus is a beast, he can easily wreck through act 6 and can clear alot of th egame for you.. thats my opinion
That Cap IW Sp2 is a game changer. I've seen 23k damage done in a clip. Haven't pulled Corvus yet but even with balances coming, Cull is still a one-man wrecking crew. Pair him with a Proxy and watch tech champs melt away.