Hall of heros - power creep and the game's future
Hall of heros had brought home how much power creep there has been in new champions.
As the years go by, the "fun and interactive gameplay" abilities of new champions has gone ballistic.
I appreciate that this is core to f2p games as the new champions with great abilities are necessary to get people to dip into their pockets to keep up with the power creep.
It's just interesting to see it brought to life so vividly in this event as each new champion is fought.
Is there a solution to this? Perhaps a subscription option that gives access to updated champion abilities and movesets to keep all champions relevant for those who pay?
For example, release a bunch of buffs to OG hulk, magneto, Captain America etc, but you can only get them off you are on a $5 a month or sigil esque subscription? No idea how that would interact with AW...
But the hall of heros and the truth from the gifting event that perhaps 100 whales literally keep kabam profitable, has certainly made me reflect.