Thanos (Infinity War) Idea
EthanGamer
Member Posts: 357 ★
Titan Physiology: Take no damage from poison and take 75% less degeneration damage. Poison does not reduce healing, but instead boost it by 30% each. Ineffective against mystics.
Passive: Infinity Gauntlet
Generate a buff at random based on the stone every 8 seconds for 24 seconds. Critical hits pause them for 1.5 seconds
Reality: Unblockable on medium attacks
Power: Unstoppable against basic attacks
Time: Regeneration regenerating 15% of man health
Space: True Accuracy
Mind: Vigilance
Soul: Prowess
Passive Mad Titan: start each fight with all buffs from previous fight. Dashing back and holding block for 1.2 seconds consumes one of each buff and they become a persistent charge. Once per fight. Each buff consumed grants 4% of max power.
Max 30 persistent charges
For each persistent charge plus 3% crit rating.
For each buff transferred they suffer 10% less potency and duration. Max 60% reduction.
Passive Fine I Will Do It Myself:
Specials are unblockable if a buff is active and have plus 5% special damage for each fury.
Specials: Healing block the opponent for 12 seconds and grant a armor up buff increasing armor rating by 40% for 12 seconds. Both refreshed on critical hits.
Sp1: Stun for 2.5 seconds
Grant a perminant fury increasing attack by 3%. Stacks endlessly but does not transfer from fight to fight.
Sp2: Remove all buffs on the opponent.
The last 4 hits incinerate the opponent dealing 3,400 damage each for 8 seconds.
Sp3: Activate all persistent charges and stun the opponent for 6.5 seconds.
Power lock the opponent for 7 seconds. Power lock pauses on crits.
Sig Ability: Will of mad titan
All buffs have plus 30% duration and potency. Well time blocks inflict concussion reducing ability accuracy of opponent by 100% for 6 seconds.
Synergies:
Eternal Foes: imiw caiw Thor rag
Thanos: well time blocks pause buffs for 1.5 seconds
Imiw: plus 30% special damage per armor up, and flat 15% armor up ability accuracy.
Caiw: kinetic potential charges and passive fury last 5 seconds longer.
Thor rag. Each hit of sp2 inflicts armor break and attacking the opponent pauses thunder gods wrath.
Children of thanos: em, cg, pm, co, gamora, nebula
EM: plus 350% seven damage and specials have plus 50% attack if the opponent has a deteriation active.
CG: plus 20% crit damage during specials and start the fight with plus 5 charges.
PM start the fight with a 20 seconds fury buff increasing attack by 49% percent. Crits pause it for 0.8 seconds
CO: plus 5% attack and crit chance per combo shield charge
Gamora: Plus 20% buff duration and special damage
Nebula: Plus 30% shock damage and power lock duration
Thanos: Thanos deals 15% of his current attack as direct damage on each special hit.
Lord Thanos: Self
Plus 10% attack and plus 5% block proficiency for each synergy completed.
Supreme: Doctor Strange
Doctor Strange: plus 100% special damage and sp2 effects are guaranteed
Thanos: For each persistent charge plus 1% perfect block chance and plus 0.5% block proficiency. He can parry projectiles.
Stone collector: Vision AOU
Vision AOU: specials are unblockable and power lock the opponent for 4 seconds. Power lock is paused on basic attacks.
Thanos: While near the opponent generate buffs 25% faster.
Passive: Infinity Gauntlet
Generate a buff at random based on the stone every 8 seconds for 24 seconds. Critical hits pause them for 1.5 seconds
Reality: Unblockable on medium attacks
Power: Unstoppable against basic attacks
Time: Regeneration regenerating 15% of man health
Space: True Accuracy
Mind: Vigilance
Soul: Prowess
Passive Mad Titan: start each fight with all buffs from previous fight. Dashing back and holding block for 1.2 seconds consumes one of each buff and they become a persistent charge. Once per fight. Each buff consumed grants 4% of max power.
Max 30 persistent charges
For each persistent charge plus 3% crit rating.
For each buff transferred they suffer 10% less potency and duration. Max 60% reduction.
Passive Fine I Will Do It Myself:
Specials are unblockable if a buff is active and have plus 5% special damage for each fury.
Specials: Healing block the opponent for 12 seconds and grant a armor up buff increasing armor rating by 40% for 12 seconds. Both refreshed on critical hits.
Sp1: Stun for 2.5 seconds
Grant a perminant fury increasing attack by 3%. Stacks endlessly but does not transfer from fight to fight.
Sp2: Remove all buffs on the opponent.
The last 4 hits incinerate the opponent dealing 3,400 damage each for 8 seconds.
Sp3: Activate all persistent charges and stun the opponent for 6.5 seconds.
Power lock the opponent for 7 seconds. Power lock pauses on crits.
Sig Ability: Will of mad titan
All buffs have plus 30% duration and potency. Well time blocks inflict concussion reducing ability accuracy of opponent by 100% for 6 seconds.
Synergies:
Eternal Foes: imiw caiw Thor rag
Thanos: well time blocks pause buffs for 1.5 seconds
Imiw: plus 30% special damage per armor up, and flat 15% armor up ability accuracy.
Caiw: kinetic potential charges and passive fury last 5 seconds longer.
Thor rag. Each hit of sp2 inflicts armor break and attacking the opponent pauses thunder gods wrath.
Children of thanos: em, cg, pm, co, gamora, nebula
EM: plus 350% seven damage and specials have plus 50% attack if the opponent has a deteriation active.
CG: plus 20% crit damage during specials and start the fight with plus 5 charges.
PM start the fight with a 20 seconds fury buff increasing attack by 49% percent. Crits pause it for 0.8 seconds
CO: plus 5% attack and crit chance per combo shield charge
Gamora: Plus 20% buff duration and special damage
Nebula: Plus 30% shock damage and power lock duration
Thanos: Thanos deals 15% of his current attack as direct damage on each special hit.
Lord Thanos: Self
Plus 10% attack and plus 5% block proficiency for each synergy completed.
Supreme: Doctor Strange
Doctor Strange: plus 100% special damage and sp2 effects are guaranteed
Thanos: For each persistent charge plus 1% perfect block chance and plus 0.5% block proficiency. He can parry projectiles.
Stone collector: Vision AOU
Vision AOU: specials are unblockable and power lock the opponent for 4 seconds. Power lock is paused on basic attacks.
Thanos: While near the opponent generate buffs 25% faster.
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Comments
As a playable champ this is a terrible idea.
As a boss it seems ok