**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
15.0 Alliance Wars Update Discussion Thread
This discussion has been closed.
Comments
They did announce they was upping the rewards Just not for the first one for the major change
So we get same rewards for more difficult settings for the first, second and maybe the third(wouldn't be surprised if a fourth) set. Then they'll up the rewards slightly
If YOU not die at all in your duty, enemies doesnt get point right?
Lets say your WG completely finish 100%
Yet the enemies 100% too
But the enemies die at least 3times each player in their way to boss
They spent much items
I know there are other factors to win
But can you look at greyworm picture post above
I myself get that tie breaker too frequently..
I agree with the piloting other members account punishments
But what def kills remove going to do with that? Hellow!!!
People piloting,, and not die along tge way to the boss.. but Kabam give rewards for people who die by remove defkills to punish NOT die piloting alliance.. it's even A VALID ARGUMENTS??
LMFAO
hell,, if kabam REALLY want eliminate piloting, why dont just ban the pilot?
Let's say my account, and 5 other member's piloted by Mike.
Let's say mike have 2 gadgets yo play mcoc,, or maybe 3-4,, for god sake it doesnt matter how many,, unless mike using ALL his 10 gadgets to piloting..
Kabam can easily know which acvount login from what device, right?
Why not just ban accounts which login in the SAME DEVICE?
i know some applications can change IMEI. And some players can do with their computer using maybe 30 emulators to run independently.
I doubt kabam cant track them either way.. there must be a way to determine that account in same device.. they are a f***ing programmer,, which is I'm not..
The point is you find your students cheating in exam, but you decide give the other students an A because you that cheating students get B..
That's what kabam doing right now
??????????
Yes,, you know.. because you're in top10 alliance..
Mostly because your rating is aleady high
And even spender have the same rating as yours they wont able to take your defenders even they spent all the items
I can overlook that
But hey you know what
To get promote from middle tier to next tier our alliance is somehow always get "SLIGHTLY" higher rating alliance with the same rating.. right?
You follow me?
Our champs slightly under their rating.. by slightly i mean all their attackers and defenders is 4* r5.. and mostly our defenders is 4* r4 but our attackers vary from r4 to r5
Yeah,, maybe that champions rating is ridiculous for your 5* r4.. lol
But hey,, this game is not about top10 alliance only
Most of players is still in middle low tier,,myman..
:Facepalm
Okay ... back then we manage to win
By defkills points
Just like greyworms posted picture
We manage to get SAME explorations point,, because we do same strategies
The attkills is about the same because we put defenders on the same node,, same lane to take..
Def rating is nullable
I would say we "SLIGHTLY" skilled than our enemies eventough our rating is below them.. they can get through our defense tho,, as their champs is better and spent alot..
The thing is
In top tier you face top enemies
Which is all yours,, both,, champs is in maxed out,, 4* r4 or 5*r3.. which is the skill do a lot.. as yours at same rating,, spent items wont do much
But for WE, the middle rating,, somehow we usually face the "SLIGHTLY" higher rating enemies,, which is we can hadle,, the difference is not give much effect.. but if enemies is not skilled, we get some advantage to from defkills..
If not,, we only get disadvantage as that enemies woth higher rating can spent as much as they can to plow our average defense,, by dying all the way long..
Next new war do you think we can win it again?
You mean 4* r5 for defense and put 4* r4 for attack,, against the 4* r5 defense?
Again
Not all players now in top tier with all,, maybe atleast 11, maxed out
Some of us,, maybe more than 75% is still growing to a mere 4* r5
Yes,, we invest to go there..
You in the top is already there, so please dont compare us with you,, yet
I know you were in our position too
But maybe not in the same situation like this back then..
Regards
Thanks
PS:
And
I'm not disagree with next war changes
I agree with 5 miniboss
I agree for different rewards by different contributions
I agree we have to get more rewards from AW.. my old alliance even ONLY do 2WGs but always 3BGs as the rewards in AQ is better
THE ONLY THING I NEED KABAM TO RECONSIDER IS THE DEFKILLS REMOVAL
i agree with "lower point to get" or the "after 3rd death give points".. that will be somehow fair for both sides
#SAVEDEFKILLS
^this!
Please don't insult our intelligence, it is all about money!! ... or are you maybe now a shrink???!!!!
If he loses, he is supossed to feel defeated!!!!!
Probably in 2019. 6* need to be relevant before then.
Maybe the winners and losers should just get the same rewards so nobody ever has to feel defeated. We are all winners!
Also a perfectly good solution to that scenario would be to put single alliance revives as a regular item in the units store. (Dare I suggest the glory and loyalty stores also)
If they are taking out defender kills that's what they should do. Just give out rewards for both teams based on exploration and boss kills . Without def kills plz dont call it Alliance Wars anymore.
apart from that though, i agree with the other changes.
Not one positive comment here about removing defender kills. The players do not want this. Losers already get good rewards too, every war already profits both teams.
Please stop ignoring everyones concerns with your canned explanation and put a moratorium on that idea until you can provide some counterbalance to pay2win , like limiting revives to 1.
Sincerely,
EVERYONE
Get your regen champs up to rank ( I mean you only need 6,000 units LOL) and remember to force close at the right moment before you die- that is the only skill left in aw at this point.
If we've learned anything its that complaining here, with no response, never changes the game teams mind.
Not sure I'd say 100 shards is good rewards for the losing squad. They need to adjust rewards to match exploration regardless of win or lose, then make the winning crystal worth the dumping units into. But t5b shards in that crystal in tier 1 with the new exploration rewards and see how fast you end AW swapping.
@Kabam Miike You need to seriously answer our concerns regarding regen champs without def kills. Anyone with champs like SIM, IM DV can try unlimited times with regen-pause-timeout method without any penalty.
Forgive them game gods for they know not what they do.
Any updates on how this discussion is going @Kabam Miike ? A bunch of people have been asking, and no mods have offered any follow up or even acknowledged that this is still being looked into. @Ad0ra_ , @Kabam Wolf , @Kabam Zibiit, @Kabam Vydious, @Kabam Pertinax, anyone want to chime in here?
Don't worry they'll add heal block nodes
I'm seeing a similar thing in the alliance war going on right now.... our opponents, even when they die they somehow push through the absolute emotional devastation of those evil letters "KO" and are able to fight with their 2 other champs as well as able to revive/heal and fight some more.
It's almost like what @Kabam Miike said about the removal of defender kills doesn't match with reality.
#KeepDefenderKillPoints
Alliance war need something new and the fact that i can move freely (without waiting 5 hour an alliance mate)makes me happy.
And also i think that the introduction of portals can be really useful if it give me the chance to choose more easily the right path and nodes for my heroes .
the only concerns that i have is about killing points (like anyone else).
Let's face the case that my alliance have a great war defence full of all the usual defenders (Crawler, spidey, Magik, Mordo and Hyperion) ; the opposite alliance have a not usual defence (full of various crappy characters).
Now at the end of the war, if the explorations are both equals (100% for example), what happens? The other alliance wins just because they put a lot of different characters? same explorations, same offensive kills........makes me tink that does not reward the skill but just the choose of unusual characters.
Now rank up a defender hero (juggy, phanter c.w, spidey....ecc) for war defence, it's just useless.
Makes me think that (like what happened in 12.0) things wheren't right tested.
@Kabam Miike did you used the test server like you did after the 12.0 disaster? did you all studied the comunity feeling before choosing of remove defence killing poins?
I think no!
A proof of that is the question of the "detection masteryes" points.
@Kabam Miike i think that is unacceptable that you forgot about them. Did you ever played this game before? i think that i need back all the mastery core that i have spent for them.
sorry for my english......i'm not mother language and i'm quite rusty with it