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Character Wishlist Thread 3.0

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Comments

  • DoppelgangerDoppelganger Posts: 11
    Señor Spice
    Class Skill or science
    (This is a custom character that would appear in a contest first, much like a guillotine)

    Background
    When taken into a new Weapon X program by mistake he was taught to fight and to protect his friends, until the day that people started to disappear he rose from the Weapon X base to find a world void of heroes so he chose to become a hero… for the right price that is. After so many experiments he found that he had gained the power to be 100% explosion-proof and the fire only makes him stronger.

    Signature Ability
    Señor Spice is a bomb and as such has a short fuse, at the start of the fight Señor Spice has a timer that ticks down slowly over 20 seconds whenever Señor Spice is hit the timer goes up by 5 seconds however if the timer reaches zero then Señor Spice explodes dealing an X amount of damage for every Ember on the opponent.

    Passive
    If Señor Spice would be inflicted by incinerating it becomes a passive furry granting X increased damage for 5 seconds and is refreshed when another incinerate is placed.

    Medium Attack
    Señor Spice has a 25% chance to place a Spice or Stick Shot onto the opponent.

    Spice and Stick Shot
    Spice Shot is a debuff that lasts 6 seconds and acts much like an incinerate dealing X damage per tick however, it can still affect incinerate immune champions as long as they do not have a class advantage in which case this does no damage but is still placed.

    Stick Shot prevents evasion and but not unstoppable, if the opponent tries to evade they will become stunned for 3 seconds instead, consuming one of the stick shots. Stick Shot last for 6 seconds

    Embers
    If the opponent is inflicted by both Spice and Stick Shot at the same time both are purified and replaced with an Ember(Max stack of 5) dealing X damage, the amount of damage does not increase with every Ember.

    If the opponent is hit by a heavy attack under the influence of Ember, all Embers on the opponent will be transferred to Señor Spice and become either orange(Max stack 3), blue (Max stack 5), or green(Max stack 1).

    Orange acts as a furry increasing Señor Spice damage by X.

    Blue increases Señor Spice’s armor rating by X.

    Green allows Señor Spice to regenerate X per tick.

    These are permanent until purified by Señor Spice or the opponent.

    Special 1
    Señor Spice aims his pepper pistols at the sky and shoots twice(if the opponent is not blocking when he does this they become stunned for 3 seconds) after which he aims both pistols at the enemy and fires three times.

    If this hits the opponent then they are inflicted with 3 stick shots.

    Special 2
    Señor Spice starts by shooting his opponent in the eyes with his spicy pepper sauce blinding the opponent then he kicks the opponent backwards while he grabs an explosive pepper grande and launches it at the opponent.

    If all parts of this hit the opponent then an Ember is placed, if the opponent is blocking then Señor Spice becomes indestructible and unstoppable until hit.

    Special 3
    Señor Spice Points his guns at the enemy as if he was going to shoot however, places them into his holsters instead. He then turns and begins to walk away while eating some of his explosive peppers as the opponent approaches confused Señor Spice points both of his pistols at the opponent and shots covering them in a stick shot then turns around and breaths fire onto the opponent.

    If his signature ability is active, Señor Spice fuse is cut short so short in fact that after using this attack he removes all Embers on himself and transverts them into X energy damage for every Ember he has.

    If his signature ability is not active he loses all of the Embers on himself but because he cannot explode he implodes instead making him unbreakable and unstoppable for 10 seconds.

    If you can draw and like this idea place attach this to a picture of what you think Señor Spice should look like.
  • DoppelgangerDoppelganger Posts: 11
    I made this Character not because they already exist, but because they don't. If no one throughs there Ideas out then the marvel universe will no longer expand. so what if I can't write comic books I have ideas that I want to share whether or not they are ever going to become realized. I know that Señor Spice is a silly character idea but so is hit monkey and Howard the Duck. So I hope that you can accept my strange character for his strangest qualities and that if you have ideas that you share them because more then likely your ideas are great.
  • Raymundo86Raymundo86 Posts: 544 ★★★
    I wish for the marvel champs I love that are viable for content and have some sort of use in the game.
  • ArchroyArchroy Posts: 2
    Champion suggestion:
    1. Thor storm breaker
    2. Worthy capt. america (mjolnir)
    3. Rescue pepper potts ironman
    4. Thanos end game (no gauntlet)

    You probably have them in your radar or was already suggested, so may i suggest an anniversary special release showing of the movie to give relevance for its timing. The 1st two suggestion is highly recommended. I am very excited to see them and for sure mcoc players feel the same way.

    Thanks and be safe
  • Notsavage19Notsavage19 Posts: 1,191 ★★★★
    Archroy said:

    Champion suggestion:
    1. Thor storm breaker
    2. Worthy capt. america (mjolnir)
    3. Rescue pepper potts ironman
    4. Thanos end game (no gauntlet)

    You probably have them in your radar or was already suggested, so may i suggest an anniversary special release showing of the movie to give relevance for its timing. The 1st two suggestion is highly recommended. I am very excited to see them and for sure mcoc players feel the same way.

    Thanks and be safe

    I really wouldn't want to see more endgame avengers characters added. We already have enough Thors, CAs, IM.
  • AydenPlays1AydenPlays1 Posts: 118
    Green Goblin 2099(Tech)
    I guess he would have th overcharge thing like Punisher 2099
  • imaginejimimaginejim Posts: 317 ★★
    Hey all, here is a buff idea for Magneto. It is being discussed on Twitter here but wanted to throw up the latest iteration here for feedback as well.


  • Marvel2289Marvel2289 Posts: 834 ★★★

    Hey all, here is a buff idea for Magneto. It is being discussed on Twitter here

    but wanted to throw up the latest iteration here for feedback as well.


    It looks good, but Shouldn't this be in the Champion improvement thread, not the Character Wishlist thread.
  • imaginejimimaginejim Posts: 317 ★★

    Hey all, here is a buff idea for Magneto. It is being discussed on Twitter here

    but wanted to throw up the latest iteration here for feedback as well.


    It looks good, but Shouldn't this be in the Champion improvement thread, not the Character Wishlist thread.
    Dang it. I'm an idiot
  • Biggumsss55Biggumsss55 Posts: 26
    Mystique and quick silver kabam could make quicksilver have some awesome abilities
  • GP19012002GP19012002 Posts: 1
    Please add Thor with Stormbreaker from Marvel Cinematic Universe. The classic version of Thor now is useless because there are cosmic champions who are much better than him, such us Corvus Glaive, Hyperion and the new Captain Marvel. The only good thing about Thor (Ragnarok) is the prestige and Thor (Jane Foster) is a mediocre character. An Infinity War version of Thor could also complete the hypothetical trinity with Captain America (Infinity War) and Iron Man (Infinity War). Thor deserves a very powerful version in this game, because he's one of the most powerful Marvel superheroes, he's one of the most important characters of the Marvel Universe and he's also much loved by fans.
    Other characters I would like to see in this game are: Lizard, Scorpion, Michael Morbius, Kraven the Hunter, Sandman, Quicksilver, Apocalypse, Adam Warlock, Odin and Surtur.
  • 060295060295 Posts: 39

    It was an average day for spidey, kicked venom's a$$ as usual... Knocked him so hard it parted the symbiote from Eddie Brock!!! While Eddie was knocked out in emergency room.. Venom had escaped via sewage system... After a hard day when spidey comes back to his home only to find his wife bonded with his worst adversary!!!! .... Enter M.J Venom or she venom!!!
  • 060295060295 Posts: 39

    Ghost spider was a Peter Parker who recruited Spidermen of different dimensions only to feed on their powers.. After he died and his soul went through torment, he was borne with the spirit of vengeance as GHOST SPIDER!!! won't it be nice to add a mystic spiderman that has ghostly powers like regen, invincibility, poison immunity etc!!!
  • 060295060295 Posts: 39

    Kaine Parker or scarlet spider was a clone of Peter Parker known for his repulsive behavior and mutation powers borne outta agitation and rage.. When his rage consumed him... He became a monstrosity known as tarantula!!!
  • 060295060295 Posts: 39

    On a parallel Earth, Venom and his brood are being hunted by a race of beings known as the "Poisons". They will not be satisfied until they've consumed and assimilated every Venom in the multiverse. And even though Venoms from across the multiverse are assembling into a resistance to combat this threat, the Poisons are winning. Even Spider-Man could not survive the Poisons' assault. He was assimilated into their army, becoming one of their most powerful soldiers, a slave to the Poisons' will. Add poison spiderman!!!
  • 060295060295 Posts: 39

    After being left symbioteless due to the events of Spider Island, which killed his Anti-Venom symbiote. Brock decided that symbiotes were a plague on earth and needed to destroy them. However Brock was captured and forcibly bonded to the Toxin Symbiote, becoming the new Toxin.
  • VuskaVuska Posts: 151
    Please buff and more sinergy on Dr.Strange... its really weak hero now after nerf years ago
  • NojokejaymNojokejaym Posts: 2,491 ★★★★
    edited May 28
    hey since there's alot of ridiculous characters asked to be brought into this game how about we add THE ONE ABOVE ALL oh and also ONE BELOW ALL
  • LightMagiciansLightMagicians Posts: 41
    Little Changes that would go a long way.

    1: Remove the meaningless ISO that's awarded in chests while questing.

    Fix: Replace it with gold chucks or 4 or 5 star crystal shards. Example -
    1* chest now gives 10K gold
    2* chest 20K gold
    3* chest 30K gold
    4* chest 40K gold etc.

    Also the gold that's awarded for moving through quest can also use an increase. This game was created a long time ago and I don't think anything has ever changed in this area of the game.

    2: Masteries.

    Masteries at the time of writing this is nothing spectacular, nothing exciting, nothing that let's say, beneficent to the players.

    Masteries should be rewarding, especially after the cost of unlocking the more "advanced" ones in the skill tree. They should make your champs feel strong and empowered while not penalizing you for using certain masteries.

    There should also be multiple different ways to create "UNIQUE" Mastery setups.
    Unique setups that can be tailored to your play style of choice.

    NOT like what we have now, basically there's two main mastery setups that are used as of now... 1: Standard general questing setup. 2: Suicides setup. Both = Outdated and Boring!

    Basically I'm saying the entire mastery tree needs a complete overhaul. You can keep some old ones but improve their stats and abilities, while also creating and implementing new powerful masteries.

    THE GAME NEEDS IT, WON'T YOU AGREE?


    Hope for the Best
    Thank you.




  • MulticatkidはいMulticatkidはい Posts: 11
    I’ve been wanting super skrull for a while

    I made this Character not because they already exist, but because they don't. If no one throughs there Ideas out then the marvel universe will no longer expand. so what if I can't write comic books I have ideas that I want to share whether or not they are ever going to become realized. I know that Señor Spice is a silly character idea but so is hit monkey and Howard the Duck. So I hope that you can accept my strange character for his strangest qualities and that if you have ideas that you share them because more then likely your ideas are great.

    Yes cause believe or not venom was a fan made character... not symbiots, but Eddie Brock being venom look it up
  • MulticatkidはいMulticatkidはい Posts: 11

    Little Changes that would go a long way.

    1: Remove the meaningless ISO that's awarded in chests while questing.

    Fix: Replace it with gold chucks or 4 or 5 star crystal shards. Example -
    1* chest now gives 10K gold
    2* chest 20K gold
    3* chest 30K gold
    4* chest 40K gold etc.

    Also the gold that's awarded for moving through quest can also use an increase. This game was created a long time ago and I don't think anything has ever changed in this area of the game.

    2: Masteries.

    Masteries at the time of writing this is nothing spectacular, nothing exciting, nothing that let's say, beneficent to the players.

    Masteries should be rewarding, especially after the cost of unlocking the more "advanced" ones in the skill tree. They should make your champs feel strong and empowered while not penalizing you for using certain masteries.

    There should also be multiple different ways to create "UNIQUE" Mastery setups.
    Unique setups that can be tailored to your play style of choice.

    NOT like what we have now, basically there's two main mastery setups that are used as of now... 1: Standard general questing setup. 2: Suicides setup. Both = Outdated and Boring!

    Basically I'm saying the entire mastery tree needs a complete overhaul. You can keep some old ones but improve their stats and abilities, while also creating and implementing new powerful masteries.

    THE GAME NEEDS IT, WON'T YOU AGREE?


    Hope for the Best
    Thank you.




    Little Changes that would

    I agree but this is the wrong forum got to game improvements

  • Notsavage19Notsavage19 Posts: 1,191 ★★★★

    Little Changes that would go a long way.

    1: Remove the meaningless ISO that's awarded in chests while questing.

    Fix: Replace it with gold chucks or 4 or 5 star crystal shards. Example -
    1* chest now gives 10K gold
    2* chest 20K gold
    3* chest 30K gold
    4* chest 40K gold etc.

    Also the gold that's awarded for moving through quest can also use an increase. This game was created a long time ago and I don't think anything has ever changed in this area of the game.

    2: Masteries.

    Masteries at the time of writing this is nothing spectacular, nothing exciting, nothing that let's say, beneficent to the players.

    Masteries should be rewarding, especially after the cost of unlocking the more "advanced" ones in the skill tree. They should make your champs feel strong and empowered while not penalizing you for using certain masteries.

    There should also be multiple different ways to create "UNIQUE" Mastery setups.
    Unique setups that can be tailored to your play style of choice.

    NOT like what we have now, basically there's two main mastery setups that are used as of now... 1: Standard general questing setup. 2: Suicides setup. Both = Outdated and Boring!

    Basically I'm saying the entire mastery tree needs a complete overhaul. You can keep some old ones but improve their stats and abilities, while also creating and implementing new powerful masteries.

    THE GAME NEEDS IT, WON'T YOU AGREE?


    Hope for the Best
    Thank you.




    Ma'am, this is a Character Wishlist.
  • All_KnightAll_Knight Posts: 3



    Charnel, Namorita, justice
  • ArrowstreamArrowstream Posts: 127
    edited May 30



    Penance
    Guardian
    Speedball
  • Notsavage19Notsavage19 Posts: 1,191 ★★★★

    Banshee

    Class: Mutant

    Signature Ability

    Sonic Shock
    Banshee deals an extra 10% of damage as energy damage for each Sonic Vibration charge on him during basic attacks. This is increased to 25% for each Sonic Vibration removed during Special Attacks.

    Abilities

    Passive
    Banshee's sonic attacks during his Special Attacks cannot be Evaded or be caused to Miss.
    All Special Attacks deal energy damage.

    Sonic Vibration
    Max stacks 20.
    When the Opponent makes contact with Banshee, remove one Sonic Vibration charge to mitigate 95% of the damage done.
    When Activating a Special Attack, convert all Sonic Vibration charges to Prowess, each increasing the attack rating of the Special Attack by 100%.

    Medium Attacks
    70% chance to gain a Sonic Vibration charge.

    Heavy Attacks
    Gain a Sonic Vibration charge.

    Special Attack 1
    Inflicts a Disorient debuff for 7 seconds, reducing Block Proficiency by 10% and Defensive Ability Accuracy by 5% for every Sonic Vibration removed in this way.

    Special Attack 2
    Inflicts a Concussion debuff for 9 seconds, reducing the opponent's Ability Accuracy by 10% for every Sonic Vibration removed in this way.
    Stun the opponent for 0.25 seconds for every Sonic Vibration removed in this way.

    Special Attack 3
    Increase all energy damage dealt to the opponent by 100% for 20 seconds.
  • Notsavage19Notsavage19 Posts: 1,191 ★★★★

    Jackal

    Class: Science

    Signature Ability

    Clones Galore
    Special Attack 3
    Instead of fighting his actual opponent, Jackle fights a clone, reducing his opponent's Attack Rating, Critical Rating, Armor Rating, and Ability Accuracy by 30% for 10 seconds.

    Abilities

    Passive
    Immune to Weakness effects.
    The duration of Debuff effects cannot be decreased.

    Basic Attacks
    20% chance to inflict Bleed, dealing 203 damage over 5 seconds.

    Heavy Attacks
    Inflict a Petrify debuff, decreasing Regeneration Rate and Power Gain Rate by 10%.

    When Inflicting a Debuff
    Refresh existing debuffs and increase their potency by an additional 5%.

    Special Attack 1
    Inflicts a Bleed debuff for every debuff currently active on the opponent, dealing 203 damage over 5 seconds.

    Special Attack 2
    Inflict an Injury Debuff. Hitting an Injured Opponent bypasses 50% of their Physical Resistance for 10 seconds.

    Special Attack 3
    Increase Jackal's attack rating by +1058 for 10 seconds. While this Fury is active, all damaging debuffs have infinite duration and gain 200% potency.
  • Psychic_2002Psychic_2002 Posts: 22
    Cyclops(Phoenix) would be great. Here are the characters stats and abilities I think he should have.

    All stats are base off a max 5 star.

    Base health 23500

    Base attack 2300

    PI(max signature) 11050

    Character Class: Cosmic

    Basic Abilities: Phoenix Fraction charges, Incinerates, Degen, Furry, Slow, Power Burn

    STRENGTHS:
    Hard Hitter
    Cyclops(Phoenix) has huge potential for damage from his furries and his incinerates. He also has a pretty good power gain and regen reverse.

    Specials Attacks
    Special attacks allow Cyclops(Phoenix) to build his incinerates so he can access more damage. He also has a good power burn but you must make sure the have enough incinerates on.

    Resistance
    Cyclops(Phoenix) has pretty good physical and energy resistance. He also has a good block proficiency.

    Weakness:

    Fragile
    Cyclops(Phoenix) has a relatively low health pool and almost no armor but good physical and energy resistance.

    Debuffs Management
    Any one who can shake off or purify debuffs will be affective. Cyclops(Phoenix) will also lag in fights when the opponent is on a dubuff immunity node, since he relies heavily on the debuff.


    Cyclops(Phoenix) starts with 1 persistent Phoenix Fraction charges (up to 5)

    Each Phoenix charge grants an additional 20% damaging dubuff potency and duration

    Each Phoenix charge provides a Fury that increases Cyclops‘(Phoenix) attacks by 20%. If the furries are removed in any way, regain them after 15 seconds.

    All of Cyclops’(Phoenix) basic attack incinerates the opponent. Incinerates last for 10 seconds and deal 15 dps.

    Incinerates remove perfect block chance and reduces their block proficiency by 50% while active.

    Incinerates reduces the opponent power gain and Regen by 10%

    Cyclops(Phoenix) can put up to 35 incinerates on the opponent.

    All of Cyclops‘(Phoenix) basic attacks incinerates the opponent.

    If the opponent is immune to incinerate than Cyclops(Phoenix) will put a degen on the opponent that last for 10 seconds and deals 10 dps.

    Degen counts has incinerates.

    Cyclops(Phoenix) is immune to any debuffs the opponent has on.

    When the opponent has 10 or more incinerates on than they gain a slow dubuff.

    When the opponent has 20 or more incinerates on them than Cyclops’(Phoenix) special attacks become unblockable.

    When the opponent has 30 or more incinerates on them than Cyclops’(Phoenix) special attacks burn 75% of the opponent’s power bar for each bar Cyclops(Phoenix) spends.

    Cyclops’(Phoenix) presence incinerates the opponent. Every 2 seconds they spend near him the gain an incinerate.

    Block breaker:
    Purify 5 incinerates and deal burst of 2000 damage.

    Special 1:
    Put 3 permanent incinerates on the opponent.

    Special 2:
    Put 8 permanent incinerates on the opponent.

    Special 3:
    Put 15 permanent incinerates on the opponent.

    Gain a Phoenix charge (this can only happen once per fight)

    Signature ability - All Hail The Dark Phoenix
    Each Phoenix charge grants an additional 30% damaging dubuff potency and duration.

    Synergy Bunuses:

    The Phoenix 5 with Emma, Unst. Colossus, Magic, and Namor

    Unique Synergy: does not stack with duplicate synergies

    Cyclops(Phoenix) starts each fight with an additional Phoenix charge for each dead member on the team.

    Emma start each fight with a prowess and gets an additional 1 for each dead member on the team.

    Magik starts each fight in limbo for 3 seconds and each dead member on the team grants limbo a 0.5 seconds duration.

    Namor starts each fight with 10 outrages and each dead member on the team grants his bleed 0.5 seconds duration.

    Unst. Colossus starts each fight with an 1 indefinite fury and armor and each dead member on the team grants his fury and armor 10% potency.

    World’s best strategist with Cap

    Unique Synergy: does not stack with duplicate synergies

    All Avengers and X-men gain a 10% ability accuracy and attack .

    Romance with Phoenix and Emma

    All champions gain +8% power gain

    Successor with Phoenix

    Unique Synergy: does not stack with duplicate synergies

    Cyclops’(Phoenix) furies gain 10% potency.

    Phoenix’s incinerates gain a 10% potency and duration.
  • Parodical_Sun1Parodical_Sun1 Posts: 143
    Raiden141 said:

    I'd like to see an Apocalypse that has a "Power Amp" synergy that works like heimdall's synergy and the "Courage" skill where when a champs health drops below 50% they get a 30% damage increase for 20 seconds

    Apocalypse: mutant class type.
    Synergies: Archangel,Cable,Mr. Sinister,Cyclops,Magneto
    This is based mostly on the Marvel Universe comic characters who he have mostly been featured with.
  • Jaggers68Jaggers68 Posts: 47
    Superior Spider-Man

    *All stats based on 4-Star, Rank 5, Level 50, Signature Level 99

    HEALTH: 12642 ATTACK: 1321
    MAX PI: 4906
    WITHOUT SIG: 3985

    *All stats based on 5-Star, Rank 5, Level 65, Signature Level 200

    HEALTH: 24937 ATTACK: 2603
    MAX PI: 10684
    WITHOUT SIG: 7794

    Character Class: Tech

    Basic Abilities: Poison, Pre-Fight Ability, Ineptitude, Pilfer, Armor Reversal, Evade, Stun, Slow, Shock

    Passive

    • Carbonadium lining in Otto’s enhanced spider-suit provides full immunity to mind control and taunt abilities.
    • Peter Parker’s body grants Otto a passive 8% chance to evade incoming attacks. This chance decreases by a flat -2% per active buff on the opponent.
    • Experience grants Otto +10% attack when fighting #Spider-Verse champions.
    • Otto uses his Waldoes for all of his light attacks. These attacks do not make contact with the opponent and have a 50% chance to inflict poison, dealing 200 damage over 8 seconds and reducing the effectiveness of regenerative abilities by a stacking -30%.

    Gadgets and Gizmos - Pre-Fight Ability

    • Otto’s Utility Belt allows him to choose from a variety of tech to use in a fight.
    • Otto begins the quest with 1 Persistent Charge. This charge can be expended to pick one of three devices: Spider-Bots, Nanotech Talons, or Web Gauntlets.
    • If none is selected, by default select Spider-Bots.
    • At the end of the fight, gain back 1 Persistent Charge if spent.

    Utility Belt

    • When performing a successful combo consisting of only medium attacks, inflict an Inferiority passive. This cannot be removed through purification abilities.
    • If the opponent reaches 5 Inferiority passives, inflict a debuff based on his current device:
    ⁃ Spider-Bots - Inflicts a 7 second Ineptitude debuff, decreasing special attack rating by 50% and dealing direct damage equal to Otto’s base attack whenever the opponent activates a special attack.
    ⁃ Web Gauntlets - Inflict a 4 second Power Steal debuff, stealing all power gained by the opponent within the duration of the debuff. Cosmic champions cannot have their power stolen.
    ⁃ Nanotech Talons - Inflict an 8 second Armor Reversal debuff. Otto gains +100% Armor when fighting champions with their armor Reversed.

    Special 1 - Waldo Slash

    • Each hit has a 60% chance to inflict shock, dealing 1742 energy damage over 6 seconds. If the opponent is immune to shock, instead deal a burst 3484 direct damage.

    Special 2 - Enhanced Spider-Suit

    • Triggers an ability based on Otto’s current device:
    ⁃ Spider-Bots - Gain a 6 second passive evade, granting a 100% chance to evade attacks. Evade does not trigger while Otto is blocking.
    ⁃ Web Gauntlets - Inflict Slow for 10 seconds. Cosmic champions cannot be slowed.
    ⁃ Nanotech Talons - Inflict Stun for 5 seconds.

    Special 3 - Superior Spider

    • Gain +443.2 attack rating for this attack per poison active on the opponent.

    Signature Ability - Genius Intellect

    • Deal 687.3 direct damage whenever a debuff expires on the opponent.
  • Notsavage19Notsavage19 Posts: 1,191 ★★★★
    Since June is Pride Month, it would be awesome to see some LGBT+ characters in June of 2021!

    Characters like Hulkling/Wiccan

    Iceman(who we have)/Pyro

    Hercules

    Northstar

    America Chavez

    I might be writing up some abilities later, but representation would be awesome!
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