What's the formatting preference here? I've seen some people just list off the abilities of their chosen champions, others have organized them to appear like the "showcase" posts, and some have just linked google docs that have their champions in blocks representing how they would look in the game. Is there something preferred?
Ghost Rider 2099Tech#Defensive: Utility #Mercenary #Robot #Metal #Size: M________________________________Stats (Based on a 5/50 4*)Health - 15,365Attack - 1,572Critical Rating - 19%Critical Damage - 179%Block Proficiency - 66%Armor Rating - 16%________________________________SynergiesOut for Vengeance (Ghost Rider (Classic))Ghost Riders: +50% Critical Damage while the opponent suffers from any detrimental effect.Futuristic Tech (Punisher (2099))Ghost Rider (2099): Deal guaranteed critical hits while Stealth Mode is active.Punisher (2099): +10% power gain rate while below 1 bar of power.Under the Radar (Daredevil (Classic)) (Daredevil)Ghost Rider (2099): All attacks reduce the chance of triggering enemy’s abilities by 50% while Stealth Mode is active.Daredevils: Special Attacks get +10% Critical Rating_________________________________Sig Ability: Mr. Fusion lv 99Upon being shut down, Ghost Rider kicks on his Mr. Fusion portable power generator.Passive- Whenever Ghost Rider would be Stunned, 100%** chance to activate a Power Gain buff and Purify the Stun.- Power Gain fills 1** bar of power over 4 seconds.** depends on sig levels________________________________Abilities Passive - Advanced robotics provide full immunity to Poison and Bleed effects.Heavy Attacks- The first and third hits employ Ghost Rider’s chainsaw arm, and the second hit uses Ghost Rider’s claw arm.- Chainsaw hits emit energy blasts that have a 25% chance to drain up to 50% of the opponent’s max power.- Claw hits cut on an atomic level, ignoring all armor, and resistances and inflicting Armor Break, reducing enemy armor by 33.3% for 16 seconds.Special 1- Optic blasts have a 100% chance to inflict Heal Block and a 70% to inflict Incinerate.- Heal Block prevents the opponent from recovering health for 12 seconds.- Incinerate deals 1,258 energy damage over 6 seconds. This effect also removes Perfect Block chance and reduces block proficiency by 50% while it’s active.- Activate Stealth Mode for 7 seconds.- Stealth Mode shields Ghost Rider from even the most advanced targeting systems, giving all incoming attacks both a 60% chance to Miss and 50% reduced ability accuracy.- While Stealth Mode is active, gain up to 50% Attack based on how low the opponent’s armor is.Special 2- 3 claw hits are followed by an optic blast.- If above 25% health, activate Stealth Mode for 7 seconds. If not, activate Self Repair, recovering 2,305 health over 6 seconds.Special 3- 100% chance to remove all Armor buffs and effects and inflict Incinerate, dealing 1572 energy damage plus 550 energy damage per buff or effect removed by this attack over 12 seconds. This effect also removes Perfect Block chance and reduces block proficiency by 50% while it’s active.- Drain 100% of the opponent’s current power and Power Lock them for 7 seconds.- Stun the opponent 1.5 seconds for each bar of power drained by this attack.Developer’s note: Ghost Rider 2099’s special 3 is the same as classic Ghost Rider’s special 3. Also, since buffs are paused during special 3s, armor abilities triggered by this attack aren’t removed.