I know it can't be just me at this point but for the end game players who are clearing act 6 and doing Abyss the uncollected level of difficulty in EQ is literally just monotonous at this point. We are getting to a point where so many people have r3 6* champs now and they are knocking out Labyrinth opponents in 60 hits... I mean come on. a 1.5 million health pool taken down in 60 hits. Thats an average of 25k damage per hit. Which means the average Uncollected MAIN BOSS would be dead in 5 hits. lol PLEASE for the sake of all us daily and monthly grinders add a cavalier difficulty to EQ