Now I understand that there are aspects of the game like alliance war or dungeons or chatting that need a connection to the internet.
But there are also many, many important aspects of the game where it isn't needed such as story quests, arena, Meqs, that definitely do not need an internet connection to complete. The energy is based on timers, boosts are stored and can be activated anytime, arena matches are already planned based around some algorithm, why can't these be done without a data connection.
How hard would it be to lock a few parts of the game where data is needed when you don't have data and increase the number of places or times people can play the game.
I really think that it will help the community in total.
Idk much about coding or anything tho, if anyone knows why those aspects of the game that need internet, plz comment so I can understand.