An r3 sabre would be a monster, i have just an r1 6 star and he can take out ROL healthpools in 50 ish hits, i had two mutants to choose from for r2 havok and ST and i went with havok but as of now ST is next up to get the r2 nod, unless i pull a domino in the next few months but that prob wont happen. With omega and KM hes a really amazing champ, i use ST with my sig200 omega so thats a big part of him going to r2 for me, finally got a 5 star KM and am hoping the new variant comes soon and maybe i can get an r5 skill gem for him or at least an r4 skill, im a huge fan of that trinity though.
If you have Killmonger, then I'd say yes, he gets additional benefits from Omega Red as well such as inflicting bleed on basic attacks. Sabretooth by himself is a beast but with Killmonger he's a monster. Since the stun from a parry is considered a debuff the KM synergy alone allows:
Masochism - completely shuts it down
Astral Evade - shuts it down as long as you hit .7s after stun
Ice armor from reforming - shuts it down after it is broken
Cable's degen on bleed - completely shuts it down (seems to be bugged; occasionally applies degen)
Reflect stun - shuts it down
Autoblock - has to be timed properly in order to shut it down; does not keep autoblock from happening on consecutive hits
LC's indestructible - shuts it down during the .7s of a stun which means you'll score damage during indestructible
Crossbones' fury conversion - completely shuts it down
King Groot's shrug off - changes shrug off to .7s; becomes irrelevant with maxed parry & stupefy; if parried on the last fury, prevents regen
Groot's shrug off - changes shrug off to .7s; becomes irrelevant if you have maxed parry & stupefy
Hood's invisibility - works like LC's indestructible
Glancing - any hit after a stun will not be glancing as well as a bleed; this becomes more powerful when combined with Omega Red's synergy
Any buff on hit (fury, armor up, regen, etc.) - this is true for any hit after stun or bleed
Doctor Strange's defense buff - for the .7s of the debuff, it ignores the armor up
AV's tenacity - completely shuts it down
KP's rage - completely shuts it down
Electro's thorns - the thorns will not activate during the .7s of a debuff; Omega Red's synergy amplifies this
Hela's indestructible - simply stun & hit or bleed her to immediately kill during indestructible
Limbo on meter gain - this is hard to time, but if the .7s is active during meter gain, it will not activate limbo
Starky's evade special - stun, medium then special to shut it down
Subtlety - completely shuts it down
Rhino Armor - it behaves the same as against DS' armor up
MODOK's shield - it does not remove shield but prevents it during the .7s of a stun; he cannot shield during specials since they bleed; Omega Red's synergy almost prevent shield completely
Morningstar's bleed on hit - it will not activate during the .7s of a stun
Biohazard node - stops the bleed on hit if there's a debuff; use with OR synergy to maximize
Mephisto's regen - if a debuff is applied when his health drops below 30%
Mephisto's aura - prevents it from activating during a debuff on hit
Korg's shrug off - completely shuts it down
Korg's thorns - bypasses them during stun
Safeguard node - bypasses during debuffs
Spiked armor node - bypasses during debuffs
I'm sure I'm missing some others but, he's worth it as a bird in the hand is better than two in the bush
Does not affect (tested): Emma's diamond form Korg's damage reduction Thor Rag's power gain Jugg's stagger on parry Buffet node
Comments
- Masochism - completely shuts it down
- Astral Evade - shuts it down as long as you hit .7s after stun
- Ice armor from reforming - shuts it down after it is broken
- Cable's degen on bleed - completely shuts it down (seems to be bugged; occasionally applies degen)
- Reflect stun - shuts it down
- Autoblock - has to be timed properly in order to shut it down; does not keep autoblock from happening on consecutive hits
- LC's indestructible - shuts it down during the .7s of a stun which means you'll score damage during indestructible
- Crossbones' fury conversion - completely shuts it down
- King Groot's shrug off - changes shrug off to .7s; becomes irrelevant with maxed parry & stupefy; if parried on the last fury, prevents regen
- Groot's shrug off - changes shrug off to .7s; becomes irrelevant if you have maxed parry & stupefy
- Hood's invisibility - works like LC's indestructible
- Glancing - any hit after a stun will not be glancing as well as a bleed; this becomes more powerful when combined with Omega Red's synergy
- Any buff on hit (fury, armor up, regen, etc.) - this is true for any hit after stun or bleed
- Doctor Strange's defense buff - for the .7s of the debuff, it ignores the armor up
- AV's tenacity - completely shuts it down
- KP's rage - completely shuts it down
- Electro's thorns - the thorns will not activate during the .7s of a debuff; Omega Red's synergy amplifies this
- Hela's indestructible - simply stun & hit or bleed her to immediately kill during indestructible
- Limbo on meter gain - this is hard to time, but if the .7s is active during meter gain, it will not activate limbo
- Starky's evade special - stun, medium then special to shut it down
- Subtlety - completely shuts it down
- Rhino Armor - it behaves the same as against DS' armor up
- MODOK's shield - it does not remove shield but prevents it during the .7s of a stun; he cannot shield during specials since they bleed; Omega Red's synergy almost prevent shield completely
- Morningstar's bleed on hit - it will not activate during the .7s of a stun
- Biohazard node - stops the bleed on hit if there's a debuff; use with OR synergy to maximize
- Mephisto's regen - if a debuff is applied when his health drops below 30%
- Mephisto's aura - prevents it from activating during a debuff on hit
- Korg's shrug off - completely shuts it down
- Korg's thorns - bypasses them during stun
- Safeguard node - bypasses during debuffs
- Spiked armor node - bypasses during debuffs
I'm sure I'm missing some others but, he's worth it as a bird in the hand is better than two in the bushDoes not affect (tested):
Emma's diamond form
Korg's damage reduction
Thor Rag's power gain
Jugg's stagger on parry
Buffet node
Untested:
Goldpool's regen
Magneto's (both) damage reduction
Gwenpool's damage reduction
Ghost's phase