Mr Fantastics heavy no longer pauses all pre fight debuffs

Primis00Primis00 Member Posts: 269 ★★★
edited March 2020 in Bugs and Known Issues
In his abilites it states "On the last hit, pause Pre-Fight Debuffs for 3 second(s)"
This is bugged at the moment as it only seems to pause 1 or 2 and the last one starts expiring right away after being refreshed by the heavy.

Comments

  • Kabam ZibiitKabam Zibiit Administrator Posts: 7,033
    Hey there, would you happen to have any video of what you're seeing or would you be able to tell us who you were fighting, what quest you were in, or what nodes were on that fight?
  • Primis00Primis00 Member Posts: 269 ★★★
    edited March 2020
    https://www.youtube.com/watch?v=dNVPBqhv_fE

    The first time i noticed i was fighting red hulk in labyrinth using maxed 5* mr fantastic, 4* inv woman' 4* human torch, 4* thing and a 3* mr fantastic.

    In the clip i made, my 5* fantastic was in alliance war defense so i used the 3* in mole man expeditions and got the same result. Only 1 of the debuffs are paused.
Sign In or Register to comment.