Alliance potions and revives are the most expensive items in the game. Or at least as far as playing the game goes. Why do you get a percentage revive for regular gameplay but only 350, 1200, or 3600 health points for alliance modes? Why is there no single player revives in alliance modes? 100 units for 6000 health or 80 units in the “on sale” tab in the store. But I can get 40% of my health in solo gameplay for 40 units. Alliance modes have item caps so why not revamp the potions and revives. I just don’t understand the balancing there. At least make them more available. Thoughts
@Kabam