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How to get cavalier?

TP33TP33 Member Posts: 1,773 ★★★★★
I’ve recently completed act 5 and am, naturally looking to take on act 6 to become cavalier. (I don’t really want to do the rest of act 6 though)

I have almost no idea what I’m doing and what I need to do. My 5* roster is as follows. 0 6*s

4/55 Duped Archangel (gem)
4/55 unduped Silver Surfer
3/45 unduped IMIW
2/35 unduped Ægon
2/35 unduped Captain America (OG)
1/25 duped Green Goblin ( natural)
1/25 duped Kingpin (natural)
1/25 duped BPCW (natural)
1/25 unduped Karnak
1/25 unduped Ghulk(looking to take to R3)
1/25 unduped Loki
1/25 unduped Cable
1/25 unduped Howard the duck
1/25 unduped Cyclops blue team
1/1 unduped Guillotine
I open around 4/5 5*s a month and will be 1100 shards away from my first 6* at the end of this month

Who should I take up, who should I hunt, what paths/hard fights to look out for, masteries, other helpful info all welcome.
I’m looking to complete 6.1 by June (for my birthday), is this possible or will it take me longer

Thanks in advance

Comments

  • Hammerbro_64Hammerbro_64 Member Posts: 7,463 ★★★★★
    Doesn’t look like you have the roster yet. Get elders bane and awaken your Ægon, and in the meantime, upgrade your good people and build your roster. You don’t really have any solid solid champs right now besides AA and sorta Gulk. If Ægon was awakened, you might have a chance of smashing through with some revives, but not yet.
  • RapRap Member Posts: 3,246 ★★★★
    Congrats on completing act 5. I do the story material in bursts. You have reached a benchmark that now requires that you stand still and collect and grow...unfortunately that is a stupidly long process owing to the bull hockey amount of shards available for the higher tier items like t4b and t5b and t2 alphas and the bull hockey amounts of "shards" they are shattered into...you are looking at holding for awhile or dumping units and items to press on...whichever you decide! Good luck on your journey!
  • TP33TP33 Member Posts: 1,773 ★★★★★
    Thanks for the advice, I think I will hold off for now and re evaluate in June
  • Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★
    You need a stronger team, work on variants or something
  • MasterpuffMasterpuff Member Posts: 6,479 ★★★★★
    You are going to need to work on your team more first.
  • DNA3000DNA3000 Member, Guardian Posts: 21,033 Guardian
    TP33 said:

    I’ve recently completed act 5 and am, naturally looking to take on act 6 to become cavalier. (I don’t really want to do the rest of act 6 though)

    I have almost no idea what I’m doing and what I need to do. My 5* roster is as follows. 0 6*s

    4/55 Duped Archangel (gem)
    4/55 unduped Silver Surfer
    3/45 unduped IMIW
    2/35 unduped Ægon
    2/35 unduped Captain America (OG)
    1/25 duped Green Goblin ( natural)
    1/25 duped Kingpin (natural)
    1/25 duped BPCW (natural)
    1/25 unduped Karnak
    1/25 unduped Ghulk(looking to take to R3)
    1/25 unduped Loki
    1/25 unduped Cable
    1/25 unduped Howard the duck
    1/25 unduped Cyclops blue team
    1/1 unduped Guillotine
    I open around 4/5 5*s a month and will be 1100 shards away from my first 6* at the end of this month

    Who should I take up, who should I hunt, what paths/hard fights to look out for, masteries, other helpful info all welcome.
    I’m looking to complete 6.1 by June (for my birthday), is this possible or will it take me longer

    Thanks in advance

    There was a long discussion thread on ideas and strategies for Act 6.1 when it first released; I would start there: https://forums.playcontestofchampions.com/en/discussion/127897/act-6-chapter-1-strategies-and-tips. There's also a Reddit thread that tried to collect information about 6.1: https://www.reddit.com/r/ContestOfChampions/comments/b0o5qn/megathread_act_6_chapter_1/

    I'll highlight a couple key ideas about 6.1:

    - The middle maps are easier than the bookends in most people's opinion. 6.1.1 and 6.1.2 are harder due to the nodes being trickier (at least for just first completion), 6.1.3 and 6.1.4 are substantially easier, and then 6.1.5 and 6.1.6 are mostly about figuring out solutions to the bosses and maybe a couple hard minibosses. So don't get discouraged if you can't easily get through 6.1.1: players found that once they got past 6.1.1 it actually got easier in general, again except for a few fights downstream.

    - You need an answer to Crossbones, the 6.1.5 boss. He sits on a biohazard node so you need bleed immune. He shakes off debuffs, so you probably don't want to use something that heavily relies on those. And he periodically heals (not an overpowering amount, but a substantial amount) so you either need something that can reduce or suppress healing or you need to just outdamage it. I used 4/55 Iceman with some attack boosts, so you don't need ridiculous damage. But you need to play aggressively, because slow play means more healing for you to chew through.

    For me personally, I would have had a tough time doing 6.1 without my full complement of 5/65 and 4/55 champs, but that's a question of skill (and perseverance against very long fights, vis-a-vis Sentinel). But nothing stops you from trying, and I would recommend just load up a team and give 6.1.1 a try. Don't spend, not even a single potion. Just try to get the hang of No Retreat. If NR is too hard initially, practice will help over time. So while you're building up your roster, you can see how far you have to go with your NR skills by periodically giving it a spin. That's how a lot of people eventually beat RoL. Eventually your skill level will go up and your roster will grow out and they will meet in the middle at a point where you can progress reasonably deeply into 6.1.1. At some point you can then make the decision on whether to continue growing, or drop some units on the table and try to push through.

    Right now I think what's going to stop you from going all the way is having no Crossbones counter. Theoretically speaking AA can bring him down with perfect play and a ton of units, but I wouldn't go that way. I would wait until I had a strong bleed immune before taking him down. But he's all the way in 6.1.5, so you can still try to make progress in the earlier maps. Gladiator Hulk would be useful in 6.1.1. AA would be useful in many fights here and there. But honestly I'm not sure how far you're going to get with that roster overall. It might take some additional pulls and more rank up growth. If 6.1.1 is too tough now, I would recommend shifting your attention to the Variants, some of which are easier than 6.1.1 and contain good rank up materials and gems that can help you build up an Act 6 roster.
  • Aomine_Daiki10Aomine_Daiki10 Member Posts: 1,669 ★★★★★
    Grow your roster before going in most possibly dupe that aegon
  • MasterpuffMasterpuff Member Posts: 6,479 ★★★★★
    DNA3000 said:

    TP33 said:

    I’ve recently completed act 5 and am, naturally looking to take on act 6 to become cavalier. (I don’t really want to do the rest of act 6 though)

    I have almost no idea what I’m doing and what I need to do. My 5* roster is as follows. 0 6*s

    4/55 Duped Archangel (gem)
    4/55 unduped Silver Surfer
    3/45 unduped IMIW
    2/35 unduped Ægon
    2/35 unduped Captain America (OG)
    1/25 duped Green Goblin ( natural)
    1/25 duped Kingpin (natural)
    1/25 duped BPCW (natural)
    1/25 unduped Karnak
    1/25 unduped Ghulk(looking to take to R3)
    1/25 unduped Loki
    1/25 unduped Cable
    1/25 unduped Howard the duck
    1/25 unduped Cyclops blue team
    1/1 unduped Guillotine
    I open around 4/5 5*s a month and will be 1100 shards away from my first 6* at the end of this month

    Who should I take up, who should I hunt, what paths/hard fights to look out for, masteries, other helpful info all welcome.
    I’m looking to complete 6.1 by June (for my birthday), is this possible or will it take me longer

    Thanks in advance

    There was a long discussion thread on ideas and strategies for Act 6.1 when it first released; I would start there: https://forums.playcontestofchampions.com/en/discussion/127897/act-6-chapter-1-strategies-and-tips. There's also a Reddit thread that tried to collect information about 6.1: https://www.reddit.com/r/ContestOfChampions/comments/b0o5qn/megathread_act_6_chapter_1/

    I'll highlight a couple key ideas about 6.1:

    - The middle maps are easier than the bookends in most people's opinion. 6.1.1 and 6.1.2 are harder due to the nodes being trickier (at least for just first completion), 6.1.3 and 6.1.4 are substantially easier, and then 6.1.5 and 6.1.6 are mostly about figuring out solutions to the bosses and maybe a couple hard minibosses. So don't get discouraged if you can't easily get through 6.1.1: players found that once they got past 6.1.1 it actually got easier in general, again except for a few fights downstream.

    - You need an answer to Crossbones, the 6.1.5 boss. He sits on a biohazard node so you need bleed immune. He shakes off debuffs, so you probably don't want to use something that heavily relies on those. And he periodically heals (not an overpowering amount, but a substantial amount) so you either need something that can reduce or suppress healing or you need to just outdamage it. I used 4/55 Iceman with some attack boosts, so you don't need ridiculous damage. But you need to play aggressively, because slow play means more healing for you to chew through.

    For me personally, I would have had a tough time doing 6.1 without my full complement of 5/65 and 4/55 champs, but that's a question of skill (and perseverance against very long fights, vis-a-vis Sentinel). But nothing stops you from trying, and I would recommend just load up a team and give 6.1.1 a try. Don't spend, not even a single potion. Just try to get the hang of No Retreat. If NR is too hard initially, practice will help over time. So while you're building up your roster, you can see how far you have to go with your NR skills by periodically giving it a spin. That's how a lot of people eventually beat RoL. Eventually your skill level will go up and your roster will grow out and they will meet in the middle at a point where you can progress reasonably deeply into 6.1.1. At some point you can then make the decision on whether to continue growing, or drop some units on the table and try to push through.

    Right now I think what's going to stop you from going all the way is having no Crossbones counter. Theoretically speaking AA can bring him down with perfect play and a ton of units, but I wouldn't go that way. I would wait until I had a strong bleed immune before taking him down. But he's all the way in 6.1.5, so you can still try to make progress in the earlier maps. Gladiator Hulk would be useful in 6.1.1. AA would be useful in many fights here and there. But honestly I'm not sure how far you're going to get with that roster overall. It might take some additional pulls and more rank up growth. If 6.1.1 is too tough now, I would recommend shifting your attention to the Variants, some of which are easier than 6.1.1 and contain good rank up materials and gems that can help you build up an Act 6 roster.
    I’d say that corvus would be fine for cross bones although I’ve never tried him.
  • DNA3000DNA3000 Member, Guardian Posts: 21,033 Guardian

    DNA3000 said:

    TP33 said:

    I’ve recently completed act 5 and am, naturally looking to take on act 6 to become cavalier. (I don’t really want to do the rest of act 6 though)

    I have almost no idea what I’m doing and what I need to do. My 5* roster is as follows. 0 6*s

    4/55 Duped Archangel (gem)
    4/55 unduped Silver Surfer
    3/45 unduped IMIW
    2/35 unduped Ægon
    2/35 unduped Captain America (OG)
    1/25 duped Green Goblin ( natural)
    1/25 duped Kingpin (natural)
    1/25 duped BPCW (natural)
    1/25 unduped Karnak
    1/25 unduped Ghulk(looking to take to R3)
    1/25 unduped Loki
    1/25 unduped Cable
    1/25 unduped Howard the duck
    1/25 unduped Cyclops blue team
    1/1 unduped Guillotine
    I open around 4/5 5*s a month and will be 1100 shards away from my first 6* at the end of this month

    Who should I take up, who should I hunt, what paths/hard fights to look out for, masteries, other helpful info all welcome.
    I’m looking to complete 6.1 by June (for my birthday), is this possible or will it take me longer

    Thanks in advance

    There was a long discussion thread on ideas and strategies for Act 6.1 when it first released; I would start there: https://forums.playcontestofchampions.com/en/discussion/127897/act-6-chapter-1-strategies-and-tips. There's also a Reddit thread that tried to collect information about 6.1: https://www.reddit.com/r/ContestOfChampions/comments/b0o5qn/megathread_act_6_chapter_1/

    I'll highlight a couple key ideas about 6.1:

    - The middle maps are easier than the bookends in most people's opinion. 6.1.1 and 6.1.2 are harder due to the nodes being trickier (at least for just first completion), 6.1.3 and 6.1.4 are substantially easier, and then 6.1.5 and 6.1.6 are mostly about figuring out solutions to the bosses and maybe a couple hard minibosses. So don't get discouraged if you can't easily get through 6.1.1: players found that once they got past 6.1.1 it actually got easier in general, again except for a few fights downstream.

    - You need an answer to Crossbones, the 6.1.5 boss. He sits on a biohazard node so you need bleed immune. He shakes off debuffs, so you probably don't want to use something that heavily relies on those. And he periodically heals (not an overpowering amount, but a substantial amount) so you either need something that can reduce or suppress healing or you need to just outdamage it. I used 4/55 Iceman with some attack boosts, so you don't need ridiculous damage. But you need to play aggressively, because slow play means more healing for you to chew through.

    For me personally, I would have had a tough time doing 6.1 without my full complement of 5/65 and 4/55 champs, but that's a question of skill (and perseverance against very long fights, vis-a-vis Sentinel). But nothing stops you from trying, and I would recommend just load up a team and give 6.1.1 a try. Don't spend, not even a single potion. Just try to get the hang of No Retreat. If NR is too hard initially, practice will help over time. So while you're building up your roster, you can see how far you have to go with your NR skills by periodically giving it a spin. That's how a lot of people eventually beat RoL. Eventually your skill level will go up and your roster will grow out and they will meet in the middle at a point where you can progress reasonably deeply into 6.1.1. At some point you can then make the decision on whether to continue growing, or drop some units on the table and try to push through.

    Right now I think what's going to stop you from going all the way is having no Crossbones counter. Theoretically speaking AA can bring him down with perfect play and a ton of units, but I wouldn't go that way. I would wait until I had a strong bleed immune before taking him down. But he's all the way in 6.1.5, so you can still try to make progress in the earlier maps. Gladiator Hulk would be useful in 6.1.1. AA would be useful in many fights here and there. But honestly I'm not sure how far you're going to get with that roster overall. It might take some additional pulls and more rank up growth. If 6.1.1 is too tough now, I would recommend shifting your attention to the Variants, some of which are easier than 6.1.1 and contain good rank up materials and gems that can help you build up an Act 6 roster.
    I’d say that corvus would be fine for cross bones although I’ve never tried him.
    I mention AA because he has AA. As far as I can see, he doesn't have Corvus. Corvus can do it, but you're probably going to revive a couple times. And that's assuming he's at least 4/55. The lower he is, the less damage you're going to be able to do before you drop dead and have to revive.
  • TP33TP33 Member Posts: 1,773 ★★★★★
    Thanks for the advice @DNA3000, I will most likely try a first run after war and see how far I can get, I won’t use potions though. Then I’ll reevaluate in June and look for bleed/poison immune champs to take up for crossbones
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