How About A Different Skirmish-like Team Activity?
Was just playing with some ideas and thought that a war that requires less participants could be interesting. Like something along the lines of:
-5 participants only
-5 defenders and 3 attackers each
-Shorter and/or narrower paths
-No energy requirements
-Refreshes on a daily cycle, half a day for defender placement and half a day for attack
-No season or cycle rankings/rewards, much like a simple skirmish to get some fights in while getting some decent rewards from
It's almost like a mash of AQ and AW and a bit more. Haven't really thought of the pros and cons of something like this being introduced into the game. Mostly just thinking out loud at this point.
Ideas? 🤔