@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing. It's like saying ice isn't frozen. It's just really cold.
If I had to think probably a champ who has a use There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
They have 0 use? When you press the buttons, do they not move?
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing. It's like saying ice isn't frozen. It's just really cold.
If I had to think probably a champ who has a use There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
They have 0 use? When you press the buttons, do they not move?
I don't think that's what they meant. "Juggernaut and Groot have little to no use in the current meta" is probably more along the lines of what they were intending to communicate.
Well, I have a slightly different opinion. Let's just add a new game mode (let's call them raids) with following features - 4 difficulty levels as always. - A game mode in which you can deal with the 4 elders and supervillains of all time (Doctor doom, Red skull,etc maybe thanos or kang) - You will compete with other players worldwide and score more points by factors like dealing more damage in less time, high attacker health bar, etc) - And week should end with nexus shards or something that is worth the effort. It is more likely an evolution of arena, but it is way more cool and you don't need to grind until your eyes bleed. (3 times a day will be a lot fun)
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing. It's like saying ice isn't frozen. It's just really cold.
If I had to think probably a champ who has a use There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
They have 0 use? When you press the buttons, do they not move?
This is intentionally obtuse and adds nothing to the conversation
A new game mode will likely take a while for the developers to make, though that may be a good step forward in releasing game modes that are PvP oriented. PvP/more solo player competitive game modes have been something people have suggested or wanted to see in the Contest.
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing. It's like saying ice isn't frozen. It's just really cold.
If I had to think probably a champ who has a use There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
They have 0 use? When you press the buttons, do they not move?
This is intentionally obtuse and adds nothing to the conversation
No, it's intentionally logical and points out the exaggeration of the comment. No Champs are literally useless. You just can't use them all for some content.
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing. It's like saying ice isn't frozen. It's just really cold.
If I had to think probably a champ who has a use There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
They have 0 use? When you press the buttons, do they not move?
This is intentionally obtuse and adds nothing to the conversation
No, it's intentionally logical and points out the exaggeration of the comment. No Champs are literally useless. You just can't use them all for some content.
Get out of here with your bs. Stop being a jackass.
There's no need to be rude, that doesn't tend to add to the discussion in a positive manner. The purpose of the thread is to provide feedback on the game, not insult one another, whether a comment is "obtuse" or otherwise.
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing. It's like saying ice isn't frozen. It's just really cold.
If I had to think probably a champ who has a use There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
They have 0 use? When you press the buttons, do they not move?
This is intentionally obtuse and adds nothing to the conversation
No, it's intentionally logical and points out the exaggeration of the comment. No Champs are literally useless. You just can't use them all for some content.
Get out of here with your bs. Stop being a jackass.
First of all, that tone is abusive. Secondly, whether it's for the Arena, War, AQ, or Story, all Champs have SOME use. All we hear is this is useless, that's useless, this is garbage, that's garbage.
Juggernaut and Groot can both be used in V2. I think it would be neat if V5/V6 made it so that older Champions, released in 2015/2016, fun to play/more powerful in that Variant. More recently released Champions could be hindered or altogether prevented from entering the Variant.
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Really? What do you call not useless? What do most people want? The same few Champs that are usually OP, or high utility. Same thing. It's like saying ice isn't frozen. It's just really cold.
If I had to think probably a champ who has a use There are literally champs like juggernaut or groot who no matter how you spin it they have 0 use
They have 0 use? When you press the buttons, do they not move?
This is intentionally obtuse and adds nothing to the conversation
This is why I no longer engage in these conversations. Both sides have said all that can be said on the matter. Without pointing out specific people, some have remained to argue at the clouds and no use can come out of further discussion. At this point, we need to see if/how the roadmap plans to address champion acquisition, and each player needs to decide for themselves if the roadmap is something they are happy with.
Exactly.I come here to see if anyone has any more suggestions or ideas. All I am seeing is same old people arguing same old things. Some people don't even add anything constructive. At this point, I wish kabam says we got enough feedback and close this thread.
@Pulyaman@GroundedWisdom and the rest of the peeps on this thread that are pushing for it to be closed.
Your mindset is way off in my opinion. Constructive thought, new ideas, and what not have slowed and stopped for the most part - yes, but the big piece here is that Kabam has remained silent as usual to the community. To suggest that people to stay quiet, to request kabam close a thread (this one specifically would create more outrage), not to mention isn’t forward moving. Plain and simple there are literally dozens of great ideas although many repetitive but sometimes to make your point you need to hear you messed up from many people before it sticks. Humans naturally defend their position, they need to see and hear what they’ve done wrong before true change is made. Let the community preach, if a comprehensive roadmap isn’t released soon the player base will continue to fall apart. Don’t shun those that want to speak, stop readIng the comments and move on if you are exhausted w them. We need a change! Nothing more needs to be said!
I never requested that it be closed. I just said there haven't been any productive ideas in a while. They'll release it when it's ready. Not much more can be said about it.
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
For those reading this who don't know, and a reminder to those who do, the first part of the long term roadmap will be released this week. It may be this Wednesday, June 17th, since Kabam tends to release things on Wednesday. However, forum announcements tend not to follow a schedule, it may be sooner or later, but almost certainly within the next five days.
@Worknprogress Looool after arguing with you for a while... I realized you are just an upgraded version of @GroundedWisdom Your argument is PURE damage control. You got no point whatsoever to any of your arguments. You say stuffs like wanting another game but I never said I don’t want the rng to be in the game. I simply stated that there MUST NOT BE any USELESS CHAMPION in 6* pool because the six star shards are valuable items and you won’t feel reworded if you open them and get a trash meme after all your time spent to get them.
You didn't say you don't want any more RNG in the game, you just said RNG should give you something you want everytime because the Shards are more valuable. I see. This is why we're pointing out that what you want is another game. MCOC is, and has always been, an RNG-based game. That's the Reward structure that's existed as long as the game has, and that doesn't go away just because 6* Shards take longer to accumulate. It didn't when 5* Shards took longer to accumulate. What you don't realize is putting nothing but "useful" (God Tier Champs) in the 6* pool would put a period at the end of the game's sentence. Meaning it would break the line of progression. Nothing but the most powerful Champs in the highest Rarity means there's nowhere to go from there, only the people who have them would win anything, no one would be able to catch up to them, and the only way to move forward from that is the introduction of 7*s. In other words, it would make them have to introduce them alot faster if they wanted to go anywhere with the game. You ready for that? We're not.
How did it somehow go from DragonBlood wanting "not useless" champs in the 6* pool to demanding "only God-tier" champs in the pool? Your whole post is irrelevant because you're arguing against something that was never even said.
Its called shadow boxing
Not really. It's a valid point. List the Champs that people call useless. Take a look at what's left.
Juggernaut and Groot can both be used in V2. I think it would be neat if V5/V6 made it so that older Champions, released in 2015/2016, fun to play/more powerful in that Variant. More recently released Champions could be hindered or altogether prevented from entering the Variant.
i mentioned just this idea myself yesterday
"why dont Kabam make v5 and gate it. only 2015 & 2016 champs allowed. all the variants give RUG for 2015 and 2016 so far, lets put those champs to use. this sort of thing will give life to older champs without needing to do anything. and if you have done the variants before hand you will already have atleast a few of the champs required already ranked up."
its funny when people come and say there has been nothing constructive said when there are some posts like this with ideas here and there just people are ignoring them as they are getting drowned out because of the same people spewing the same rhetoric over and over
I don't know why you guys keep responding to the master thread derailer. You're just going to argue in circles and get this thread closed. Back on topic.
Short term fixes:
1. Update crystals - greater/lesser solo, war crystals. 2. Update rewards - SA, 3 day alliance 3. Fix war - match making and flow global 4. Tune Act 6 (maybe)
Long term fixes:
1. Make the game more fun and feel less like a chore 2. Champion acquisition 3. Quality of life improvements - make AQ less time intensive (less linked nodes, higher energy cap, whatever it may be). Being able to sell items from overflow 4. Older champion tuning 5. Less RNG dependence from milestone achievements. I'm looking at you Act 6
Having a conversation is not derailing. We've been discussing the issues brought up. Just because you don't agree with what someone says doesn't mean they're derailing. The Thread has been open some time now. The issues have been mentioned in spades. I hardly think we need to keep listing them. I mean, go ahead if you want, but I'm sure they've been duely noted. I still have to reiterate that whatever they present might not answer every issue brought up. That's just common sense.
I think some point to keep commenting on this thread even if it isn’t new is to just keep it alive.
Reality is this thread needs to stay alive until we get the road map at least.
And of course it probably won’t answer everything or give everything that was asked. The question is twofold though on the answer. 1. Which items do they chose to answer(overall importance to the majority of the community) and 2. How well do they answer them(overall community satisfaction with response).
If they either pick just the low hanging fruit or do the bare minimum to look like we are being heard then I think overall we have our answer to this thread.
@Pulyaman@GroundedWisdom and the rest of the peeps on this thread that are pushing for it to be closed.
Your mindset is way off in my opinion. Constructive thought, new ideas, and what not have slowed and stopped for the most part - yes, but the big piece here is that Kabam has remained silent as usual to the community. To suggest that people to stay quiet, to request kabam close a thread (this one specifically would create more outrage), not to mention isn’t forward moving. Plain and simple there are literally dozens of great ideas although many repetitive but sometimes to make your point you need to hear you messed up from many people before it sticks. Humans naturally defend their position, they need to see and hear what they’ve done wrong before true change is made. Let the community preach, if a comprehensive roadmap isn’t released soon the player base will continue to fall apart. Don’t shun those that want to speak, stop readIng the comments and move on if you are exhausted w them. We need a change! Nothing more needs to be said!
I thought it was a feedback post for Kabam, not argue with other people post. I am not pushing for the thread to be closed. I am asking people to stop responding to taunts and stop arguing the same thing over and over again with the same people. People really need to read and understand the comments
Comments
Let's just add a new game mode (let's call
them raids) with following features
- 4 difficulty levels as always.
- A game mode in which you can deal
with the 4 elders and supervillains of all
time (Doctor doom, Red skull,etc
maybe thanos or kang)
- You will compete with other players
worldwide and score more points by factors like dealing more damage in less time, high attacker health bar, etc)
- And week should end with nexus
shards or something that is worth the
effort.
It is more likely an evolution of arena, but it is way more cool and you don't need to grind until your eyes bleed. (3 times a day will be a lot fun)
Your mindset is way off in my opinion. Constructive thought, new ideas, and what not have slowed and stopped for the most part - yes, but the big piece here is that Kabam has remained silent as usual to the community. To suggest that people to stay quiet, to request kabam close a thread (this one specifically would create more outrage), not to mention isn’t forward moving. Plain and simple there are literally dozens of great ideas although many repetitive but sometimes to make your point you need to hear you messed up from many people before it sticks. Humans naturally defend their position, they need to see and hear what they’ve done wrong before true change is made. Let the community preach, if a comprehensive roadmap isn’t released soon the player base will continue to fall apart. Don’t shun those that want to speak, stop readIng the comments and move on if you are exhausted w them. We need a change! Nothing more needs to be said!
And damage control people.
"why dont Kabam make v5 and gate it.
only 2015 & 2016 champs allowed.
all the variants give RUG for 2015 and 2016 so far, lets put those champs to use.
this sort of thing will give life to older champs without needing to do anything. and if you have done the variants before hand you will already have atleast a few of the champs required already ranked up."
its funny when people come and say there has been nothing constructive said when there are some posts like this with ideas here and there just people are ignoring them as they are getting drowned out because of the same people spewing the same rhetoric over and over
Short term fixes:
1. Update crystals - greater/lesser solo, war crystals.
2. Update rewards - SA, 3 day alliance
3. Fix war - match making and flow global
4. Tune Act 6 (maybe)
Long term fixes:
1. Make the game more fun and feel less like a chore
2. Champion acquisition
3. Quality of life improvements - make AQ less time intensive (less linked nodes, higher energy cap, whatever it may be). Being able to sell items from overflow
4. Older champion tuning
5. Less RNG dependence from milestone achievements. I'm looking at you Act 6
The Thread has been open some time now. The issues have been mentioned in spades. I hardly think we need to keep listing them. I mean, go ahead if you want, but I'm sure they've been duely noted. I still have to reiterate that whatever they present might not answer every issue brought up. That's just common sense.
Reality is this thread needs to stay alive until we get the road map at least.
And of course it probably won’t answer everything or give everything that was asked. The question is twofold though on the answer. 1. Which items do they chose to answer(overall importance to the majority of the community) and 2. How well do they answer them(overall community satisfaction with response).
If they either pick just the low hanging fruit or do the bare minimum to look like we are being heard then I think overall we have our answer to this thread.