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What kind of rewards will you expect from a CAVALIER difficulty monthly EQ???

Frivolousz21Frivolousz21 Posts: 438 ★★★
Thinking about how slow Kabam is and putting out a cavalier difficulty event quest it really feels like they don't want to do it.

because they don't want to have to give out the type of rewards that would have to come with it to make it worthwhile.


I would love an honest discussion from my fellow summoners giving your thoughts your honest thoughts and details on what you would expect in a cavalier difficulty event quest.

When we consider the rewards for uncollected EQ are:

For completing and mastering all of the Uncollected Quests, you earn:
4,020x 4-Star Crystal Shards (2.01x Crystals)
7,500x 5-Star Crystal Shards (75% of a Crystal)
2,500x 6-Star Crystal Shards (25% of a Crystal)
12,000x Tier 2 Alpha Catalyst Fragment (33% of a Catalyst)
10x 5-Star Signature Stone Crystal
9,000x Tier 5 Basic Catalyst Shard (20% of a Catalyst)
1x Tier 4 Class Catalyst Crystal
42,825x Gold


I would have to imagine a CAVALIER difficulty would have to include:

1 or 2x legendary crystal
7500 five star shards
1 five star Nexus crystal
1 T2A
22,500 T5B shards
6000 six star shards
25 generic five star sig stones
10 six star sig stone crystals
15% of a t5cc crystal
200,000 gold


That's just me pulling those out of my ass.

I would like to see a full 6* crystal.

But there is no way kabam is going to give away a full six star

I think they will be relunctant to give away even 5000-7500 six star shards.

What does everyone think
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    Lvernon15Lvernon15 Posts: 11,596 ★★★★★

    I think Cav difficulty they will need to Add T3AFs T5CFs and T6BFs some how into the game.

    I think they will offer them as deals first and then add it to Cav Difficulty at some point as a 'rework' along with Uncollected 'rework' as they haven't touched Uncollected since i could remember.

    It will be the only way to get high end resources as Act 7 even 6* R3s will struggle really really badly with the 20k Attack.

    They will most likely add the Cav difficulty well before Act 7 and probably rework the Rewards around Act 7 release. But i hope they add 6* R4 resources into it

    Dr Luciano

    They normally wait 2 years between extending the power cap, not 6-12 months
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    Eb0ny-O-M4wEb0ny-O-M4w Posts: 13,763 ★★★★★
    They states that it takes them this long because it's not only about adding a new difficulty, but also re-working the previous ones as well as changing the system
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    Thinl they should at 6* R3 resources into uncollected at some point, theu need to!

    Why?
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    KDSuperFlash10KDSuperFlash10 Posts: 5,869 ★★★★★

    Thinl they should at 6* R3 resources into uncollected at some point, theu need to!

    I'm assuming they're saving those for Act 7.
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    ShoNuff29ShoNuff29 Posts: 416 ★★★
    Just posted about this in suggestions. Here’s my pie in the sky idea lol.

    Rewards and Rewards buff:

    Uncollected:
    * Completion
    - t1a ... 2
    - t2a ... 9,000
    - t5b ... 11,250
    - 5* shards ... 5,000 shards
    - 6* shards ... 1000
    - 5* sig stones ... 20 crystals
    - t4cc ... 1 t4cc crystal
    - gold ... 50,000

    * Exploration
    - t1a ... 4
    - t2a ... 27,000
    - t5b ... 11,250
    - 5* shards ... 5* crystal
    - 6* shards ... 1500
    - 5* sig stones ... 20 generic stones
    - t4cc ... 2 t4cc crystal
    - gold ... 150,000

    Cavalier:
    * Completion
    - t1a ... 5
    - t2a ... 18,000
    - t5b ... 22,500
    - 5* shards ... 10,000
    - 6* shards ... 2500
    - 5* sig stones ... 40 crystals
    - 6* sig stone ... 20 stones
    - t4cc ... 5 crystals
    - gold ... 200,000

    * Exploration
    - t1a ... 10
    - t2a ... 54,000
    - t5b ... 22,500
    - 5* shards ... 5* crystal and 5* nexus crystal
    - 6* shards ... 5000
    - 5* sig stones ... 40 generic
    - 6* sig stone ... 20 generic
    - t4cc ... 5 t4cc crystals and 4 t4cc selectors
    - t5cc ...5% of a t5cc
    - gold ... 300,000

    Beyond Cav (completion of Act 7 chap 1):
    * Completion
    - t1a ... 10
    - t2a ... 2 full
    - t5b ... 45,000
    - 5* shards ... 20,000 shards and 1 5* nexus
    - 6* shards ... 1 6* crystal
    - 5* sig stones ... 60 crystals
    - 6* sig stone ... 20 generic
    - t4cc ... 8 crystals
    - t5cc ...15% of a t5cc
    - gold ... 400,000

    * Exploration
    - t1a ... 15
    - t2a ... 4 full
    - t5b ... 90,000
    - 5* shards ... 3 5* nexus crystal
    - 6* shards ... 1 6* nexus crystal
    - 5* sig stones ... 60 generic stones
    - 6* sig stone ... 20 generic
    - t4cc ... 8 t4cc crystals and 8 t4cc selectors
    - t5cc ...30% of a t5cc
    - gold ... 600,000
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    H3t3rH3t3r Posts: 2,879 Guardian
    Honestly this is what i think the rewards should be for 100%
    1 t5b
    4 t2a
    15000 5*
    7500 6*
    10t1a
    400k gold
    20 generic 5* stones
    25 5* sig stone crystals
    New title( like one you get for master mode)
    Maybe throw in some t4cc and maybe like 10 6* generic sig stones
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    StevieManWonderStevieManWonder Posts: 5,017 ★★★★★
    Probably about half or a third of whatever you’re expecting.
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    GamerGamer Posts: 10,178 ★★★★★
    All what u guys wish for don’t wish to much always expect lowers then what wish
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    Diksh619Diksh619 Posts: 227 ★★
    t5cc 10 % random
    t5basics - 50 perc of full
    5 star shards -10k
    6 star shards - 4500
    t4cc - 5
    t4 basics - 7
    t1 alpha - 7
    Gold - 1m
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    SeraphionSeraphion Posts: 1,496 ★★★★
    I would love to see at least 3 things:

    7.500 6* shards so you can get 1 full 6* crystal with uncollected

    20-30 generic 5* sig stones or 30-40 class sig stones

    10-15 6* class sig stones


    A nexus 5* would be cool as well but I guess that will never happen.
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    ItsDamienItsDamien Posts: 5,626 ★★★★★
    I expect the rewards to be in line with the time investment and difficulty. If it takes too much time and is too difficult to explore, then it might not be worth it compared with just doing UC and Master each month.
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    GamerGamer Posts: 10,178 ★★★★★
    Mauled said:

    They’ve said one is in the works. I dare say they’re waiting for the right moment - in their path - to release it.

    I’d like to see...

    Chapter Completion:
    Not particularly bothered as long as it has at least 1 2% T5CC
    5 generic 5* stones
    Chapter exploration:
    3% T5CC
    5 6* stones
    Completion:
    2.5k 6*
    5k 5*
    5% T5CC
    5 T1A
    2 x T4B
    ½ T2A
    ⅓ T5B
    20 5* generic stones

    Exploration:
    10k x 5*
    5k x 6*
    10% T5CC
    5 x T1A
    3 T4B
    1 x T2A
    ⅔ x T5B
    20 6* generic stones

    That as a whole would give us 30% T5CC scattered across the classes, which I think is reasonable for high level monthly one shots. It’d still probably take 6 months to complete a crystal (outside of whatever you’re getting from Act 6 exploration), and with this likely not being released for a few months hence it’s hardly game breaking.

    Shard wise this would also guarantee players at least 1 6*/month outside of dupes/permanent content/extras/AW if they 100% UC+Cavalier

    The sig stones would somewhat allow people to close the gap to the top of the game without having to remortgage their houses, and I dare say those at the top would appreciate not having to remortgage their mansions.

    This’ll in this is most likely what we Migt get not crazy even I’m wil like to get a 50 selter of tier5c but ikow that to soon
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    NojokejaymNojokejaym Posts: 3,912 ★★★★★
    Rewards not worth the difficulty that’s how it usually goes
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    I just don't see us getting 7.5k in 6*. It'd be cool though
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    WerewrymWerewrym Posts: 2,830 ★★★★★
    I need it for the 6* shards. I think at least double what we can get currently would be ideal. 5k a month seems reasonable, and I really don’t care what else they put in the rewards. Also, bring units back for completion and exploration.
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    SeraphionSeraphion Posts: 1,496 ★★★★
    Mauled said:

    They’ve said one is in the works. I dare say they’re waiting for the right moment - in their path - to release it.

    I’d like to see...

    Chapter Completion:
    Not particularly bothered as long as it has at least 1 2% T5CC
    5 generic 5* stones
    Chapter exploration:
    3% T5CC
    5 6* stones
    Completion:
    2.5k 6*
    5k 5*
    5% T5CC
    5 T1A
    2 x T4B
    ½ T2A
    ⅓ T5B
    20 5* generic stones

    Exploration:
    10k x 5*
    5k x 6*
    10% T5CC
    5 x T1A
    3 T4B
    1 x T2A
    ⅔ x T5B
    20 6* generic stones

    That as a whole would give us 30% T5CC scattered across the classes, which I think is reasonable for high level monthly one shots. It’d still probably take 6 months to complete a crystal (outside of whatever you’re getting from Act 6 exploration), and with this likely not being released for a few months hence it’s hardly game breaking.

    Shard wise this would also guarantee players at least 1 6*/month outside of dupes/permanent content/extras/AW if they 100% UC+Cavalier

    The sig stones would somewhat allow people to close the gap to the top of the game without having to remortgage their houses, and I dare say those at the top would appreciate not having to remortgage their mansions.

    I would like that.

    You can forget the 6* generics tho.
    This will never ever happen. Sadly
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