Critical Hits 71% Chance to boost Critical Hit Rate by 34% for 7.5 seconds. That’s right, increased Critical Hit rate caused by Critical Hits. Landing a Critical Hit that triggers this ability allows you to more easily maintain the effect throughout the fight and keep the Critical Hits rolling. 31% Chance to inflict Weakness, decreasing the target’s Attack by 38% for 6 seconds.Heavy Attacks 100% chance to Armor Break, removing enemy Armor and applying 9% Armor reduction for 80 seconds. You read that right. 100% chance for 80 seconds. And the effects stack. So, any time you can land a Heavy Attack you should try and hit it as the effect will most likely last for the full duration of the fight.Signature Ability - Spider Sense Increased agility coupled with small stature and a sixth sense for imminent danger make Spider-Man 40% more elusive. This altered version of Spider Sense triggers whenever a Special Attack is activated. The effect lasts for 8 seconds each time it is activated. Because the effect isn’t always on, it is at a higher rate than classic Spider-Man’s.