I’m not angry I’m just disappointed.
This new MODOK event has so much potential, like TONS of it. Randomised nodes, whilst some hate them, can be fun. Not to mention the class based aspect of the event and the MODOK store.
Then you mess it all up by putting stupid purchase limits in the store and then making the quest difficulty super hard, nodes like Biohazard and the arc overload appearing all the time. Why kabam why? You could’ve given us fun nodes like power shield and life transfer but instead they’re nowhere to be seen.
Half the fights require niche counters and we aren’t even allowed to go in, scout a path and then go out to get a specific team to counter it.
Then there’s the MODOK store. The way the solo objectives work make the side quest redundant, we can just get the 5* AG through those.
I’m honestly dissatisfied. There was potential for a fun event with lots of rewards, instead we got a difficult, un-fun, tedious and redundant side EQ with 2018 standard rewards