OK, this sounds fun. So nodes will be fun, fair, and sometimes a bit weird. First node on taskmaster, Life transfer. Second fight: Doom on bane but weirder in order to transfer u need to do 1 4 hit combo instead of 5 in 6 seconds. 3rd fight: Korg(Hardest fight) Special node where when he becomes unblockable and unstoppable he degens over that course of time. The second node is as many times as u mix up ur combos he degens more. Ex: 3 hit combo, 2 hit combo, etc. anything but one hit. 4th fight: Squirrel Girl(easy fight) For every hit on combo she gets 2 fury. But every time she gets hit she removes 4 furys. She will passively gain furys over time. Second node: Every time u parry u get 1 fury equal to the size of one of her furys. She has a massive health pool tho. Final fight: Hit Monkey. First node: Unblockable for the first 30 seconds. Second node: after that unblockable, he is a 1 hit kill.
OK, this sounds fun. So nodes will be fun, fair, and sometimes a bit weird. First node on taskmaster, Life transfer. Second fight: Doom on bane but weirder in order to transfer u need to do 1 4 hit combo instead of 5 in 6 seconds. 3rd fight: Korg(Hardest fight) Special node where when he becomes unblockable and unstoppable he degens over that course of time. The second node is as many times as u mix up ur combos he degens more. Ex: 3 hit combo, 2 hit combo, etc. anything but one hit. 4th fight: Squirrel Girl(easy fight) For every hit on combo she gets 2 fury. But every time she gets hit she removes 4 furys. She will passively gain furys over time. Second node: Every time u parry u get 1 fury equal to the size of one of her furys. She has a massive health pool tho. Final fight: Hit Monkey. First node: Unblockable for the first 30 seconds. Second node: after that unblockable, he is a 1 hit kill. I was thinking basic, like rol, but just 3*
OK, this sounds fun. So nodes will be fun, fair, and sometimes a bit weird. First node on taskmaster, Life transfer. Second fight: Doom on bane but weirder in order to transfer u need to do 1 4 hit combo instead of 5 in 6 seconds. 3rd fight: Korg(Hardest fight) Special node where when he becomes unblockable and unstoppable he degens over that course of time. The second node is as many times as u mix up ur combos he degens more. Ex: 3 hit combo, 2 hit combo, etc. anything but one hit. 4th fight: Squirrel Girl(easy fight) For every hit on combo she gets 2 fury. But every time she gets hit she removes 4 furys. She will passively gain furys over time. Second node: Every time u parry u get 1 fury equal to the size of one of her furys. She has a massive health pool tho. Final fight: Hit Monkey. First node: Unblockable for the first 30 seconds. Second node: after that unblockable, he is a 1 hit kill. I was thinking basic, like rol, but just 3* You would have to spice it up- I did rol with a 3* SW and it took more than 1000 hits per fight. That would be boring.