**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Ghost
Warlock
Guilly 2099
Stark Spidey
Sentinel
Doc Oc
OG Vision
Then it comes down to immunity vs regen dps & power control, and I'm going to choose HB over Sentinel. Yeah Sentinel can regen or has pretty good DPS. You can't really have both there.
In terms of where to use him, You can easily use him in act 6.2.5. His ability to lock in the corner, and heavy attack will keep your charges down. Plus the regen is a life saver. Probably a safer option than Ghost.
As for the other four, I need to see more. Stark's DPS is best in class. Warlock/Ghost are the utility Gods, and G99 is one of the safest, durable, and flexible champs in the game.
Last 2 cents, I'd still put in Star Lord over Doc Oc and Vision. But maybe that's just me.
Simple Idea: When in the Presence of Gamma Radiation Hulkbuster engages his Hulk-Busting Subroutine, activating Calm-Down Mist reducing Fury Buff And Passive Effect's Ability Accuracy by 75% giving any Pissed Off Hulk a chance to Chill Out, this also activates 1 Suit Damage Reduction Field Passive around him each applying +1,000 Physical Resistance and 1 Addition Passive each time Hulkbuster uses a Special Attack 1 up to 3 Passives at one time so he can be Smashed and Thrown around without taking any serious Suit Damage but 1 will Shatter after 3 Stuns have been applied in the fight, and during Special Attack 3s Hulkbuster pushes his Suit to the Maximum to end this fight as quickly as possible gaining +100% Prowess for each Armor Up and Damage Reduction Field Passive on him at that time (So up to +500% Special Attack Damage, or up to +600% if using the new Sasquatch Synergy).
I have only 26 5* champs and HB Buff will actually help me out in V2 and V3 because Kabam never bless with Sentinel, Warlock or Ghost.
Now 80% of the players can enjoy using him and 20% will keep complaining.
The Hulkbuster buff did technically do its job; it made a bad character better. A lot better compared to his old state. People who have him as a 6* and 5* should feel happy imo.
If you're end game and already completed all variants, not so much
I like him. Ran him in Beta, am taking mine to 5/65 soon, already have 5/65 Ghost and Warlock. He's not the best tech champ, certainly, but HB is fun to play, and he can do huge damage. No one is asking you to do the same, or to be the ultimate authority on what makes a champ good or bad. You have an opinion, and that's pretty much all there is to it.