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If you could design a Mastery, what would it be?

Scopeotoe987Scopeotoe987 Posts: 1,309 ★★★★
Everytime I go to the mastery tab, I always see the “coming soon” mastery tabs that have been there for a quite a long time. So what if we add more rewarding/fun masteries? I would make a mastery connected to dexterity, and call it Far Distance, the description would be: Every time the player evades a projectile attack, gain a small Fury, increasing attack by +xxx for x second. And just like the title says, how would you make a mastery if you could?
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Comments

  • Skywalker3221Skywalker3221 Posts: 46
    Mathgeek said:

    Reduce all incoming damage by 90% unless bleed is active

    Anddd the game would cease to exist lol. I think I have bleeds applied to me maybe a couple times a month.
  • Anonymous346Anonymous346 Posts: 661 ★★★
    edited July 2020
    A Backdraft mastery where the chance of the opponent dashing at you increases by ~15 per hit into their block. Would be an interesting way to revive backdraft intercepting from the block.
  • Anonymous346Anonymous346 Posts: 661 ★★★
    Purify: 2% chance to purify a debuff
    Scales up to 10%
  • phillgreenphillgreen Posts: 2,206 ★★★★
    Extended buff duration.

  • phillgreenphillgreen Posts: 2,206 ★★★★
    Mesmerize, with the same proc rates as the AI seems to enjoy.
  • King_Leo321King_Leo321 Posts: 1,211 ★★★
    Hopefully atleast till the end of book 2 we get to see some new masteries.
  • ragnarok_947ragnarok_947 Posts: 404 ★★★

    SUICIDES 2:
    I would love to see next level suicides masteries 2 giving you more attack than the original Suicides.But these suicides should include coldsnap and incinerate damage giving you more attack.

    SKILL:
    Mystic Dispersion is so good for Mystic champions same way skill champions should be like this while hitting opponent there critical hits will reduce Abilitiy accuracy by 20%.

    MUTANT:
    Mutant champions regenrate 10 HP. Like labrynth OML.Regenration perfectly suits mutants.

    TECH:
    Tech champions will have increase power gain.

    COSMIC:
    Buff duration increase.

    SCIENCE:
    DEBUFFS gains 25% duration and potency.As they are known for debuffs.

    Nothing overpowered masteries that fits these classes perfectly.Suicides are different case for sure.

    It's due time class based masteries get an upgrade. The current ones are not even worth spending mastery points on except Mystic Dispersion.
  • RasiloverRasilover Posts: 724 ★★★
    a mastery that makes you immune to suicide damage
  • LOThunderLOThunder Posts: 216 ★★
    Mathgeek said:

    Reduce all incoming damage by 90% unless bleed is active


  • SkyLord7000SkyLord7000 Posts: 1,361 ★★★★
    When intercepting, grant a fury buff giving a 7-35% attack boost for three seconds.
  • Notsavage19Notsavage19 Posts: 2,817 ★★★★★

    Reversal:

    3 ranks

    Up to a 25% chance to instantly reverse any debuff. The reversal applies the debuff to the attacker. If the attacker is immune to the debuff, the attacker will take burst damage up to 100% of the attacker's base attack.

    why would anyone get this
    I worded it poorly. It should say the champion which applies the debuff.

    If you're stunned... 25% chance to reverse the stun. Incinerate/shock/bleed/armor breaks... Void's debuffs... 25% to apply those to the attacker.

    If they're immune, they take burst damage of 100% of the applier's base attack.

    This would also be a great defensive mastery.

    @SpideyFunko
    That's just way too OP.
  • Notsavage19Notsavage19 Posts: 2,817 ★★★★★

    Reversal:

    3 ranks

    Up to a 25% chance to instantly reverse any debuff. The reversal applies the debuff to the attacker. If the attacker is immune to the debuff, the attacker will take burst damage up to 100% of the attacker's base attack.

    why would anyone get this
    I worded it poorly. It should say the champion which applies the debuff.

    If you're stunned... 25% chance to reverse the stun. Incinerate/shock/bleed/armor breaks... Void's debuffs... 25% to apply those to the attacker.

    If they're immune, they take burst damage of 100% of the applier's base attack.

    This would also be a great defensive mastery.

    @SpideyFunko
    That's just way too OP.
    it is. Quake wouldn’t be able to be used in AW, since you can’t see if they have the mastery equipped or not.
    God forbid Quake have a counter.

    Edit: it's also 25% at max rank.
    But that's a 25% chance per debuff of getting dealt a few thousands of unavoidable damage in AW.
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