Yeah see a 21 mil alliance in plat 3 is incredibly questionable.
How is it? This is with the new match making system? We will drop to plat 4 and stay there (where we was placed last season). We've face 2 30 mill alliance (won those two) and have had 40+ mill for our losses. Only thing which is keeping our alliance faith is that we can get plat 4. However there are many who won't be so lucky.
Yeah see a 21 mil alliance in plat 3 is incredibly questionable. How is it? This is with the new match making system? We will drop to plat 4 and stay there (where we was placed last season). We've face 2 30 mill alliance (won those two) and have had 40+ mill for our losses. Only thing which is keeping our alliance faith is that we can get plat 4. However there are many who won't be so lucky.
A new Rewards structure would have prevented this.
Smaller alliances have had an easy ride for about 5 seasons now. This is fixing a broken system, and the price of that is a tough season for alliances who were over achieving.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess. In the short term people will be discouraged because the previous system allowed it to become out of whack, the longer this system goes the more fairly matched people will get.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess. In the short term people will be discouraged because the previous system allowed it to become out of whack, the longer this system goes the more fairly matched people will get. People keep saying that, but the effects are here right now. Not later on. That's what we're talking about. They're facing the effects right now.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess. In the short term people will be discouraged because the previous system allowed it to become out of whack, the longer this system goes the more fairly matched people will get. People keep saying that, but the effects are here right now. Not later on. That's what we're talking about. They're facing the effects right now. from the topic it seems we are talking about the "system", not the pain to transition to it. Stop thinking about the short term and realize that this better for the long term.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess. So you’d rather discourage the teams that put more money and time into the game to develop their rosters by ranking them under those who didn’t as much yet.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess. In the short term people will be discouraged because the previous system allowed it to become out of whack, the longer this system goes the more fairly matched people will get. People keep saying that, but the effects are here right now. Not later on. That's what we're talking about. They're facing the effects right now. from the topic it seems we are talking about the "system", not the pain to transition to it. Stop thinking about the short term and realize that this better for the long term. Let's try that at a store. We know the price is unfair right now and you're getting ripped off, but you'll be so much happier when you see how cheap they are in the future.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess. In the short term people will be discouraged because the previous system allowed it to become out of whack, the longer this system goes the more fairly matched people will get. People keep saying that, but the effects are here right now. Not later on. That's what we're talking about. They're facing the effects right now. from the topic it seems we are talking about the "system", not the pain to transition to it. Stop thinking about the short term and realize that this better for the long term. Let's try that at a store. We know the price is unfair right now and you're getting ripped off, but you'll be so much happier when you see how cheap they are in the future. terrible analogy, there is no cost to war. In addition the only pain you should see if the feeling of anger at losses, you will probably be close to your true ranking by the end of the war.
A new Rewards structure would have prevented this. And that would’ve punished alliances like the one Prime_Saviour is in that can genuinely compete with and win against alliances with stronger rosters and higher prestige. A better way to start this season, sure, but a new reward structure, no. I said a new Rewards structure. I didn't say it had to be the one I designed. People keep shifting their argument. It's the Rewards, but if someone suggests the Rewards being changed then no, that's not fair either, then....This is Defender Kills all over again. All people have to do to win is lay a Defense against a much weaker Ally. Only, they were removed for a reason. They didn't want people to be discouraged from trying. That's exactly what's coming out of these overpowered Matches. People are being discouraged from even trying or playing. What's more is they come here to bring it up, and they're being told they can't hang, and they should fall because they don't deserve their Rewards. It's a mess. So you’d rather discourage the teams that put more money and time into the game to develop their rosters by ranking them under those who didn’t as much yet. What part of a new Rewards structure implies that?
@Gmail12345 what was your war finishing point last season, what was theirs. My alliance is up from tier 8 to tier 4. We are now matching where we should be give it one or two wars you will be there See this is where it shows how previous systems were broke.Looking at the history I can still see in aw before the change every war we had was against an alliance with a very similar prestige and pi and they all finished g1/g2We won about half I would say maybe a little less and we finished g2.The alliance we just fought finished plat 4.So how did they deserve that finish when we just demolished them like that? All these alliance crying and complaining won’t give back the inflated rewards they were getting but now want more for losing.Aw is purely now based on war rating and that how it should be.
@Gmail12345 what was your war finishing point last season, what was theirs. My alliance is up from tier 8 to tier 4. We are now matching where we should be give it one or two wars you will be there