Hyperion Buff Ideas

Defender_of_Earth96Defender_of_Earth96 Member Posts: 1
edited August 2020 in Suggestions and Requests
- Hyperion is INVULNERABLE at certain health thresholds: 90%, 50% and 10%. The lower the health threshold, the longer his invulnerability. While he is invulnerable, he completely negates ALL incoming damage, including Debuffs.
- Hyperion's Critical Damage increases as he accumulates power and his combo meter hits increase and is cumulative. If his combo meter is broken, then his Critical Damage will scale according to his current power but will double.
- Hyperion's Light, Medium and Heavy Attacks have a high chance to ignore Armor.
Post edited by Kabam Porthos on

Comments

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  • SneakyWarriorSneakyWarrior Member Posts: 853 ★★★★
    lmao this guy really created a forum account to ask for a buff for hyperion
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  • GOTGGOTG Member Posts: 1,040 ★★★★

    - Hyperion is INVULNERABLE at certain health thresholds: 90%, 50% and 10%. The lower the health threshold, the longer his invulnerability. While he is invulnerable, he completely negates ALL incoming damage, including Debuffs.
    - Hyperion's Critical Damage increases as he accumulates power and his combo meter hits increase and is cumulative. If his combo meter is broken, then his Critical Damage will scale according to his current power but will double.
    - Hyperion's Light, Medium and Heavy Attacks have a high chance to ignore Armor.

    The idea of buffing Hype is hilarious enough but look at this post. How can you come up with this kind of buff?

  • Rodomontade_BoiRodomontade_Boi Member Posts: 1,196 ★★★★
    Out of every terrible or average cosmic champion, from the invisible to the ginormous, the one with a cellphone to the one with a surf board, the one with an axe to the one with a hammer, what made you think hyperion, out of all these abominations, needs to be buffed?
  • SnizzbarSnizzbar Member Posts: 2,293 ★★★★★
    I guess the OP pulled Hyperion from their first 4* crystal
  • Rodomontade_BoiRodomontade_Boi Member Posts: 1,196 ★★★★
    Rookiie said:

    what made you think hyperion, out of all these abominations, needs to be buffed?

    Will the real abomination please stand up?


    Spits poison in every bar this man
  • ReferenceReference Member Posts: 2,919 ★★★★★
    Many times I straight thru entire path in story quest and EQ with just 5* Hype only. Did he still need a buff???
  • Lvernon15Lvernon15 Member Posts: 11,601 ★★★★★
    Why does hyperion need a buff exactly?
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  • QfuryQfury Member Posts: 1,860 ★★★★★
    You drunk. Hype doesn't need he buff he's perfect the way he is.

    Now releasing him as a 6*. Yes I'm all for that
  • AleorAleor Member Posts: 3,169 ★★★★★
    Hype has armor break on sp2, so ignoring armor may not be a good thing. Instead increase his armor breaks' potency or make it so that if you apply it when opponent has active armor break, Hype inflicts cosmic armor break, wich reverses combat power rate, increase stun chance on sp2 up to 100% and is refreshed when armor break is applied.

    Jk. Release him as a 6*, and that's enough
  • Arcanine92Arcanine92 Member Posts: 2
    edited May 9
    If they were to buff him this may be more feasible

    Passive - immune to all poison , 50% resistant to ColdSnap + Incinerate Effects

    Cosmic Charge Passive
    Maximum - 5
    Each Charge increases Atk and Physical Res by 25% each

    Cosmic Healing Passive
    Dash back and hold block for 1.5 secs to activate at a cost of 3 Cosmic Charges
    Cosmic Heal Regen 10% of HP over 10 seconds
    Cosmic Healing Cooldown is 30 seconds

    Heavy Atks
    50% Chance for Fury , increasing atk by 25% for 15 seconds

    Special 1
    Incinerates the enemies for 100% of your atk as Energy Dmg over 10 seconds , removes Perfect Block Chance and reduces Block Profiency by 50 %

    Special 2
    100% armor break and applys 75% armor reduction for 10 seconds
    50% to Stun or Cause Frost Bite on Stun Immune Champs for 3 seconds

    Special 3
    Stays the same

    Sig Ability
    Stays the same

    As for Synergies

    1 synergy can change him from being Incinerate and coldsnap res to shock res

    Another synergy can make hims light and medium atks unblockable when below 10% hp

    Etc
  • Java_JunkieJava_Junkie Member Posts: 778 ★★★
    can we get a Cleric to undo this foul thread necromancy???
  • EdisonLawEdisonLaw Member Posts: 10,486 ★★★★★

    If they were to buff him this may be more feasible

    Passive - immune to all poison , 50% resistant to ColdSnap + Incinerate Effects

    Cosmic Charge Passive
    Maximum - 5
    Each Charge increases Atk and Physical Res by 25% each

    Cosmic Healing Passive
    Dash back and hold block for 1.5 secs to activate at a cost of 3 Cosmic Charges
    Cosmic Heal Regen 10% of HP over 10 seconds
    Cosmic Healing Cooldown is 30 seconds

    Heavy Atks
    50% Chance for Fury , increasing atk by 25% for 15 seconds

    Special 1
    Incinerates the enemies for 100% of your atk as Energy Dmg over 10 seconds , removes Perfect Block Chance and reduces Block Profiency by 50 %

    Special 2
    100% armor break and applys 75% armor reduction for 10 seconds
    50% to Stun or Cause Frost Bite on Stun Immune Champs for 3 seconds

    Special 3
    Stays the same

    Sig Ability
    Stays the same

    As for Synergies

    1 synergy can change him from being Incinerate and coldsnap res to shock res

    Another synergy can make hims light and medium atks unblockable when below 10% hp

    Etc

    Holy necroroni
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