Sasquatch was changed

Nww007Nww007 Member Posts: 84
Kabam nerfed Sasquatch from the CCP beta and didn't say anything about it. The rupture damage from sp2 was significantly reduced. If kabam is going to use CCP beta to advertise upcoming champs then they need to be transparent about changes prior to release
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Comments

  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    edited August 2020
    Nww007 said:

    Nww007 said:

    Yes I'm sure. Seatins video of rank 2 is no boosts or suicides. The difference is actually larger than fully boosted

    The damage is based on how many ruptured you have the more ruptures the higher the damage
    I'm talking about DOT damage from ruptures reapplying after sp2
    Alright fine how much damage are ruptures doing after a sp2 now? Send a screenshot
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★
    edited August 2020
    The SP2 totally relies on whether you crit or not and also in wrath. I have a R2 unduped 6*. Only issue I have is applying ruptures but I probably just suck.
  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    Nww007 said:

    Seatins rank 2 unboosted no suicides doing 1686 per tic. My rank 1 suicides doing 652 per tic

    Because there is a whole rank difference...........
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 13,954 ★★★★★
    Still lack on information. That barely explained anything, beside the fact that you are likely doing it wrong and doing the math wrong as well
  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    Nww007 said:

    Rank increases attack by 38%. I have suicides as well

    Did Your SP2 Crit?
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★

    This is Seatins first video on Sasquatch. After a Sp2, it's 1280. He's R2 sig 200. If yours is doing 652 at R1, it makes sense an R2 is doing double.

    Besides, you need to have absolute proof to show if you are going to call for a silent nerf. More so since they've never happened in history of the game. Every single time someone calls something a silent nerf it's because it's either a bug or they don't understand a champions abilities. I willing to bet which one is happening in this instance.
  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    Looking back on seatins video he also used synergies which helped him get even more damage the man thing synergy gave him 12% more attack hulk synergy gave him extra ruptures squirrel girl made the Debuffs longer and Hulkbuster mad wrath longer. I think synergies boosted him to get that much damage
  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    Nww007 said:

    Looking back on seatins video he also used synergies which helped him get even more damage the man thing synergy gave him 12% more attack hulk synergy gave him extra ruptures squirrel girl made the Debuffs longer and Hulkbuster mad wrath longer. I think synergies boosted him to get that much damage

    Same synergies used to test
    Ok I was going along with it a first but can you please post some proof? It’s hard for me to tell if he is nerfed like you say without screenshots and proof of him doing less damage
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★

    This is the stats from my R2 6*. Rupture damage is 3456 over 17 seconds.

    It doesn't say if ruptures are unaffected by boosts or anything like that. Him running full synergies seems like they are.
  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    Nww007 said:

    https://youtu.be/T2p7kQVtPq8

    This is my sasquatch. Same synergies plus suicides. Seatins rank 2 video at about 24 minutes gives the same fight

    Roughly the same circumstances and a cosmic Seatin is actually doing even less damage then in your video
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★
    I don't understand why you are comparing an R1 to an R2. They aren't the same rank and the stats will be different. Seatin may have a different mastery set up that might be affecting things as well. How are you so sure he's "nerfed" when you can't compare apples to apples?

    The green numbers in a champion's kit are numbers that can be affected by different sources as well.
  • Eb0ny-O-M4wEb0ny-O-M4w Member Posts: 13,954 ★★★★★
    It's easier to do the math based on % values ...
    Just use thise instead if flat ones. Rupture damage is likely based on sasquatch % of attack.
  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    So I watched seatins R3 fully boosted video and watched yours again obviously Seatin did better bring boosted and R3 but the hit difference wasn’t that far off both were on ROL CM he beat your hit combo by 44 hits your fight took two minutes his R3 fully boosted took 1 minute. That’s not a huge difference and keep in mind seatins is rank 3 and fully boosted on the same fight
  • TheInfintyTheInfinty Member Posts: 1,385 ★★★★
    I don’t honestly know what to tell you I’m nearly 100% sure they didn’t change anything but who knows
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★

    R2 no synergies, no boosts


    With 20% boost


    With full synergies and 20%.

    Also it's worth noting that all his videos were beta videos. There's always some changes to champs coming from beta.

    Looking at dorky Dave's deep dive video it was 1133.

    Looking at Lagacys r3 video it's 1855

    Karatemikes video is 2666 for R3.

    Seatins R3 is 2544


    Seems to be a lot that affects these numbers. I don't think there was any silent nerf at all. Likely rupture damage might of been toned down a bit before release. Lagacys video shows a R3 sp2 is 3826.

    All this just boils down to some numbers were adjusted before release. That's why it's a beta, not the actual version.
  • Nameless_IWNameless_IW Member Posts: 994 ★★★★
    yeah everything we see in beta servers before champs are released is subject to change. thats why guys beware of magneto once he is out lol
  • Thicco_ModeThicco_Mode Member Posts: 8,852 ★★★★★

    yeah everything we see in beta servers before champs are released is subject to change. thats why guys beware of magneto once he is out lol

    Mike's latest video was supposed to be the "final edition" and he still looks insane. def could still be changed tho
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★
    Nww007 said:

    I understand there may be many posts about this kind of stuff that aren't legit. The champion wasn't "nerfed" overall but his rupture DOT was. I am not a new player and I am very confident this has been changed. He has gone from a very impactful DOT to a very average DOT which to me is worthy of a notice before champion release

    You can't call it a nerf when it's beta anyways. If you are relying on rupture damage, you are focusing on the wrong mechanics of Sasquatch.
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★
    Nww007 said:




    R2 no synergies, no boosts


    With 20% boost


    With full synergies and 20%.

    Also it's worth noting that all his videos were beta videos. There's always some changes to champs coming from beta.

    Looking at dorky Dave's deep dive video it was 1133.

    Looking at Lagacys r3 video it's 1855

    Karatemikes video is 2666 for R3.

    Seatins R3 is 2544


    Seems to be a lot that affects these numbers. I don't think there was any silent nerf at all. Likely rupture damage might of been toned down a bit before release. Lagacys video shows a R3 sp2 is 3826.

    All this just boils down to some numbers were adjusted before release. That's why it's a beta, not the actual version.

    That's more or less what I'm trying to say. It has been changed from the beta and they did not give us the information. I think it should be said What will be changed as people will spend based upon what's coming out from ccp beta
    They don't need to give us that information. You should know that these are beta versions of the champs and they are subject to change. It's the way it's always worked and been presented.
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★
    Nww007 said:

    Seriously how hard is it to say we have tuned the rupture damage down. First everyone saying they definately didn't change it. Now well they May have changed it but they don't need to say anything. I guess they don't NEED to but it doesn't mean that they shouldn't. And now we have finally gotten to the point of my original post. They changed it from ccp beta and didn't bother to say anything. I think that is bad policy

    You don't know any of that. There is no comparison for what you are trying to figure out. You don't know what an R1's stats were in beta. Not a single CCP member shows these stats. You don't know how Rupture damage scales with rank ups. You don't have any of this data at hand. You can only see what the CCP has and we don't know what their Beta profiles are running mastery wise.

    Is it possible it was adjusted? Yes, it is.

    Is it possible you are missing something with the math, masteries or setup? Yes, it is.

    Does it matter? No, it really doesn't. There's not a huge difference between them at all. Ruptures are 100% just extra damage. Their real benefit is stacking them for that extra damage on special attacks.

    Not once since the CCP has started has Kabam ever given us "Beta" stats vs release stats. We see what we see in the CCP but that's all there is. There's usually a disclaimer somewhere that even says they are still subject to change. Even more so now that they have their own Beta server. Treat all CCP videos as showcases only and just know some stats might not make it to release they way they are in beta. They don't need to tell us anything else.
  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★
    Nww007 said:

    I'm not demanding that they have to tell us... Just that they should, it would be better for the player base as well as kabam.

    It wouldn't be better for the player base. We'd see more of these posts claiming nerfs or silent nerfs.
  • HoitadoHoitado Member Posts: 3,707 ★★★★★

    kabam doesn't silent nerf(usually). If there is something, it will be in the patch notes

    They were silent about the Moon Knight Buff

  • DemonzfyreDemonzfyre Member Posts: 21,831 ★★★★★
    SWORD78 said:

    kabam doesn't silent nerf(usually). If there is something, it will be in the patch notes

    They were silent about the Moon Knight Buff

    They admitted they forgot about it.
  • RetlawIVRetlawIV Member Posts: 50
    edited August 2020

    This is from lagacys video his r3 says it does only 4099 per rupture which equals around 360 damage per tick, so there has to be something else at play that you are missing. It probably has to do with the number of ruptures removed.
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