Falcon Buff Idea
Yngwie
Member Posts: 100 ★
Falcon
Signature Ability:
Exo-8
•Redwing begins each fight ready to go. Additionally, Redwing's duration lasts 2 seconds longer and provides an additional 25% Critical Damage Rating if the opponent's health is below 15%(30% max SA lvl) when Redwing is active.
•When Redwing is active, if the last hit was a medium attack, 100%(max SA lvl) to inflict Stun debuff on the opponent for 2 seconds (Only triggers once per Redwing activation)
Abilities:
Redwing
•Dodge back and hold back for 2 seconds to release Redwing for 10 seconds. Redwing sees everything from the top and helps Falcon to fight his opponent. While Redwing is active, Falcon gains True Strike and attacks provides X Critical Rating.
Passive
Eye In The Sky:
If Falcon wins the fight while Redwing is active, it can reveal the nearest hidden enemy on the map.
Passive:
Combat Awareness:
•If Falcon misses an attack, he gains +20% Physical Resitance for 10 seconds. (Does not stack)
•When Falcon's combo meter is above 15, he has a 65% chance to inflict Bleed on the opponent, lasting 8 seconds.(Up to 4 stacks)
• If the opponent has 4 Bleed Debuffs or Incinerated, Falcon's Offensive Power Rate is increased by 7%
Passive:
•Redwing lasts 20% longer to Science champions and lasts 20% shorter to Mutant champions.
Passive:
•Falcon sends out Redwing to Scout for his teammates and provide intel. Each of Falcon's synergies provides an additional 10% Physical Resistance penetration and 70 Critical Damage Rating.
Special Attack 1
•75% chance to inflict Bleed, dealing X direct damage over 8 seconds. If the opponent is stunned or bleeding, this attack has an X% Critical Rating and Critical Damage Rating. Bleed lasts 55% longer if Redwing is active.
Special Attack 2
• This attack is a Critical Damage. Inflicts 30% Power Burn and ignores Physical Resistance if Falcon has 15 Combo Meter above. If Redwing is active, this attack costs half Power.
Special Attack 3
This attack Incinerates the enemy, dealing X Energy Damage over 12 seconds. 100% chance to inflict an Armor Break debuff, reducing Armor Rating by X for 12 seconds. If Redwing is active, removes Perfect Block Chance and reduces Block Proficiency by 50% for 12 seconds.
Synergies:
On Your Left
▪Captain America IW: Gains a passive 10% Physical Resistance. Additionally, Fury lasts 10% longer.
▪Captain America WWII: Increase Bleed Potency by 10%
•Increase Critical Rating by X if the opponent suffers from bleed debuff. •Increased Perfect Block chance by 20% and opponent's special Attack's Damage are reduced by 30% when Blocking.
▪Captain America: Increase Stun Potency by 10%
•Increased Critical Rating by if the opponent suffers from Stun debuff. •Increased Perfect Block chance by 20% and opponent's Special Attack's Damage are reduced by 30% when Blocking.
▪Falcon: Redwing's cooldown is reduced by 10%
Unique Synergy:
Falcon and The Winter Soldier
▪Falcon: +10% Bleed Debuff Potency
▪Winter Soldier: Bullet Penetration: Weapons has increased Damage by 10% and ignores 10% Block Proficiency.
Machine Friends
▪Iron Man and Superior Iron Man: Heavy Attacks inflict X Armor Break and reduces Block Proficiency by X for 10 seconds.
▪War Machine: When below 1 Power Bar, increase Power Rate and Attack Rate by X%
Tic-Tac
▪Ant-Man: Plus 100 Physical Resistance and gains Precision for 8 seconds after triggering Glance.
▪Falcon: +10% Block Proficiency when fighting against Science Champions.
Other Friends
▪Skarlet Witch, Hawkeye, Black Panther CW
+70 Critical Rating and 60 Armor Rating.
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